/**
 * @license Highcharts JS v11.4.0 (2024-03-04)
 *
 * 3D features for Highcharts JS
 *
 * License: www.highcharts.com/license
 */
(function (factory) {
    if (typeof module === 'object' && module.exports) {
        factory['default'] = factory;
        module.exports = factory;
    } else if (typeof define === 'function' && define.amd) {
        define('highcharts/highcharts-3d', ['highcharts'], function (Highcharts) {
            factory(Highcharts);
            factory.Highcharts = Highcharts;
            return factory;
        });
    } else {
        factory(typeof Highcharts !== 'undefined' ? Highcharts : undefined);
    }
}(function (Highcharts) {
    'use strict';
    var _modules = Highcharts ? Highcharts._modules : {};
    function _registerModule(obj, path, args, fn) {
        if (!obj.hasOwnProperty(path)) {
            obj[path] = fn.apply(null, args);

            if (typeof CustomEvent === 'function') {
                window.dispatchEvent(new CustomEvent(
                    'HighchartsModuleLoaded',
                    { detail: { path: path, module: obj[path] } }
                ));
            }
        }
    }
    _registerModule(_modules, 'Core/Math3D.js', [_modules['Core/Globals.js'], _modules['Core/Utilities.js']], function (H, U) {
        /* *
         *
         *  (c) 2010-2024 Torstein Honsi
         *
         *  License: www.highcharts.com/license
         *
         *  !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
         *
         * */
        const { deg2rad } = H;
        const { pick } = U;
        /* *
         *
         *  Functions
         *
         * */
        /* eslint-disable max-len */
        /**
         * Apply 3-D rotation
         * Euler Angles (XYZ):
         *     cosA = cos(Alfa|Roll)
         *     cosB = cos(Beta|Pitch)
         *     cosG = cos(Gamma|Yaw)
         *
         * Composite rotation:
         * |          cosB * cosG             |           cosB * sinG            |    -sinB    |
         * | sinA * sinB * cosG - cosA * sinG | sinA * sinB * sinG + cosA * cosG | sinA * cosB |
         * | cosA * sinB * cosG + sinA * sinG | cosA * sinB * sinG - sinA * cosG | cosA * cosB |
         *
         * Now, Gamma/Yaw is not used (angle=0), so we assume cosG = 1 and sinG = 0, so
         * we get:
         * |     cosB    |   0    |   - sinB    |
         * | sinA * sinB |  cosA  | sinA * cosB |
         * | cosA * sinB | - sinA | cosA * cosB |
         *
         * But in browsers, y is reversed, so we get sinA => -sinA. The general result
         * is:
         * |      cosB     |   0    |    - sinB     |     | x |     | px |
         * | - sinA * sinB |  cosA  | - sinA * cosB |  x  | y |  =  | py |
         * |  cosA * sinB  |  sinA  |  cosA * cosB  |     | z |     | pz |
         *
         * @private
         * @function rotate3D
         */
        /* eslint-enable max-len */
        /**
         * Rotates the position as defined in angles.
         * @private
         * @param {number} x
         *        X coordinate
         * @param {number} y
         *        Y coordinate
         * @param {number} z
         *        Z coordinate
         * @param {Highcharts.Rotation3DObject} angles
         *        Rotation angles
         * @return {Highcharts.Position3DObject}
         *         Rotated position
         */
        function rotate3D(x, y, z, angles) {
            return {
                x: angles.cosB * x - angles.sinB * z,
                y: -angles.sinA * angles.sinB * x + angles.cosA * y -
                    angles.cosB * angles.sinA * z,
                z: angles.cosA * angles.sinB * x + angles.sinA * y +
                    angles.cosA * angles.cosB * z
            };
        }
        /**
         * Transforms a given array of points according to the angles in chart.options.
         *
         * @private
         * @function Highcharts.perspective
         *
         * @param {Array<Highcharts.Position3DObject>} points
         * The array of points
         *
         * @param {Highcharts.Chart} chart
         * The chart
         *
         * @param {boolean} [insidePlotArea]
         * Whether to verify that the points are inside the plotArea
         *
         * @param {boolean} [useInvertedPersp]
         * Whether to use inverted perspective in calculations
         *
         * @return {Array<Highcharts.Position3DObject>}
         * An array of transformed points
         *
         * @requires highcharts-3d
         */
        function perspective(points, chart, insidePlotArea, useInvertedPersp) {
            const options3d = chart.options.chart.options3d, 
            /* The useInvertedPersp argument is used for inverted charts with
             * already inverted elements, such as dataLabels or tooltip positions.
             */
            inverted = pick(useInvertedPersp, insidePlotArea ? chart.inverted : false), origin = {
                x: chart.plotWidth / 2,
                y: chart.plotHeight / 2,
                z: options3d.depth / 2,
                vd: pick(options3d.depth, 1) * pick(options3d.viewDistance, 0)
            }, scale = chart.scale3d || 1, beta = deg2rad * options3d.beta * (inverted ? -1 : 1), alpha = deg2rad * options3d.alpha * (inverted ? -1 : 1), angles = {
                cosA: Math.cos(alpha),
                cosB: Math.cos(-beta),
                sinA: Math.sin(alpha),
                sinB: Math.sin(-beta)
            };
            if (!insidePlotArea) {
                origin.x += chart.plotLeft;
                origin.y += chart.plotTop;
            }
            // Transform each point
            return points.map(function (point) {
                const rotated = rotate3D((inverted ? point.y : point.x) - origin.x, (inverted ? point.x : point.y) - origin.y, (point.z || 0) - origin.z, angles), 
                // Apply perspective
                coordinate = perspective3D(rotated, origin, origin.vd);
                // Apply translation
                coordinate.x = coordinate.x * scale + origin.x;
                coordinate.y = coordinate.y * scale + origin.y;
                coordinate.z = rotated.z * scale + origin.z;
                return {
                    x: (inverted ? coordinate.y : coordinate.x),
                    y: (inverted ? coordinate.x : coordinate.y),
                    z: coordinate.z
                };
            });
        }
        /**
         * Perspective3D function is available in global Highcharts scope because is
         * needed also outside of perspective() function (#8042).
         * @private
         * @function Highcharts.perspective3D
         *
         * @param {Highcharts.Position3DObject} coordinate
         * 3D position
         *
         * @param {Highcharts.Position3DObject} origin
         * 3D root position
         *
         * @param {number} distance
         * Perspective distance
         *
         * @return {Highcharts.PositionObject}
         * Perspective 3D Position
         *
         * @requires highcharts-3d
         */
        function perspective3D(coordinate, origin, distance) {
            const projection = ((distance > 0) &&
                (distance < Number.POSITIVE_INFINITY)) ?
                distance / (coordinate.z + origin.z + distance) :
                1;
            return {
                x: coordinate.x * projection,
                y: coordinate.y * projection
            };
        }
        /**
         * Calculate a distance from camera to points - made for calculating zIndex of
         * scatter points.
         *
         * @private
         * @function Highcharts.pointCameraDistance
         *
         * @param {Highcharts.Dictionary<number>} coordinates
         * Coordinates of the specific point
         *
         * @param {Highcharts.Chart} chart
         * Related chart
         *
         * @return {number}
         * Distance from camera to point
         *
         * @requires highcharts-3d
         */
        function pointCameraDistance(coordinates, chart) {
            const options3d = chart.options.chart.options3d, cameraPosition = {
                x: chart.plotWidth / 2,
                y: chart.plotHeight / 2,
                z: pick(options3d.depth, 1) * pick(options3d.viewDistance, 0) +
                    options3d.depth
            }, 
            // Added support for objects with plotX or x coordinates.
            distance = Math.sqrt(Math.pow(cameraPosition.x - pick(coordinates.plotX, coordinates.x), 2) +
                Math.pow(cameraPosition.y - pick(coordinates.plotY, coordinates.y), 2) +
                Math.pow(cameraPosition.z - pick(coordinates.plotZ, coordinates.z), 2));
            return distance;
        }
        /**
         * Calculate area of a 2D polygon using Shoelace algorithm
         * https://en.wikipedia.org/wiki/Shoelace_formula
         *
         * @private
         * @function Highcharts.shapeArea
         *
         * @param {Array<Highcharts.PositionObject>} vertexes
         * 2D Polygon
         *
         * @return {number}
         * Calculated area
         *
         * @requires highcharts-3d
         */
        function shapeArea(vertexes) {
            let area = 0, i, j;
            for (i = 0; i < vertexes.length; i++) {
                j = (i + 1) % vertexes.length;
                area += vertexes[i].x * vertexes[j].y - vertexes[j].x * vertexes[i].y;
            }
            return area / 2;
        }
        /**
         * Calculate area of a 3D polygon after perspective projection
         *
         * @private
         * @function Highcharts.shapeArea3d
         *
         * @param {Array<Highcharts.Position3DObject>} vertexes
         * 3D Polygon
         *
         * @param {Highcharts.Chart} chart
         * Related chart
         *
         * @param {boolean} [insidePlotArea]
         * Whether to verify that the points are inside the plotArea
         *
         * @return {number}
         * Calculated area
         *
         * @requires highcharts-3d
         */
        function shapeArea3D(vertexes, chart, insidePlotArea) {
            return shapeArea(perspective(vertexes, chart, insidePlotArea));
        }
        /* *
         *
         *  Default Export
         *
         * */
        const Math3D = {
            perspective,
            perspective3D,
            pointCameraDistance,
            shapeArea,
            shapeArea3D
        };

        return Math3D;
    });
    _registerModule(_modules, 'Core/Chart/Chart3D.js', [_modules['Core/Color/Color.js'], _modules['Core/Defaults.js'], _modules['Core/Math3D.js'], _modules['Core/Utilities.js']], function (Color, D, Math3D, U) {
        /* *
         *
         *  (c) 2010-2024 Torstein Honsi
         *
         *  Extension for 3D charts
         *
         *  License: www.highcharts.com/license
         *
         *  !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
         *
         * */
        const { parse: color } = Color;
        const { defaultOptions: genericDefaultOptions } = D;
        const { perspective, shapeArea3D } = Math3D;
        const { addEvent, isArray, merge, pick, wrap } = U;
        /* *
         *
         *  Composition
         *
         * */
        var Chart3D;
        (function (Chart3D) {
            /* *
             *
             *  Declarations
             *
             * */
            /* *
             *
             *  Constants
             *
             * */
            /**
             * @optionparent
             * @private
             */
            Chart3D.defaultOptions = {
                chart: {
                    /**
                     * Options to render charts in 3 dimensions. This feature requires
                     * `highcharts-3d.js`, found in the download package or online at
                     * [code.highcharts.com/highcharts-3d.js](https://code.highcharts.com/highcharts-3d.js).
                     *
                     * @since    4.0
                     * @product  highcharts
                     * @requires highcharts-3d
                     */
                    options3d: {
                        /**
                         * Whether to render the chart using the 3D functionality.
                         *
                         * @since   4.0
                         * @product highcharts
                         */
                        enabled: false,
                        /**
                         * One of the two rotation angles for the chart.
                         *
                         * @since   4.0
                         * @product highcharts
                         */
                        alpha: 0,
                        /**
                         * One of the two rotation angles for the chart.
                         *
                         * @since   4.0
                         * @product highcharts
                         */
                        beta: 0,
                        /**
                         * The total depth of the chart.
                         *
                         * @since   4.0
                         * @product highcharts
                         */
                        depth: 100,
                        /**
                         * Whether the 3d box should automatically adjust to the chart
                         * plot area.
                         *
                         * @since   4.2.4
                         * @product highcharts
                         */
                        fitToPlot: true,
                        /**
                         * Defines the distance the viewer is standing in front of the
                         * chart, this setting is important to calculate the perspective
                         * effect in column and scatter charts. It is not used for 3D
                         * pie charts.
                         *
                         * @since   4.0
                         * @product highcharts
                         */
                        viewDistance: 25,
                        /**
                         * Set it to `"auto"` to automatically move the labels to the
                         * best edge.
                         *
                         * @type    {"auto"|null}
                         * @since   5.0.12
                         * @product highcharts
                         */
                        axisLabelPosition: null,
                        /**
                         * Provides the option to draw a frame around the charts by
                         * defining a bottom, front and back panel.
                         *
                         * @since    4.0
                         * @product  highcharts
                         * @requires highcharts-3d
                         */
                        frame: {
                            /**
                             * Whether the frames are visible.
                             */
                            visible: 'default',
                            /**
                             * General pixel thickness for the frame faces.
                             */
                            size: 1,
                            /**
                             * The bottom of the frame around a 3D chart.
                             *
                             * @since    4.0
                             * @product  highcharts
                             * @requires highcharts-3d
                             */
                            /**
                             * The color of the panel.
                             *
                             * @type      {Highcharts.ColorString|Highcharts.GradientColorObject|Highcharts.PatternObject}
                             * @default   transparent
                             * @since     4.0
                             * @product   highcharts
                             * @apioption chart.options3d.frame.bottom.color
                             */
                            /**
                             * The thickness of the panel.
                             *
                             * @type      {number}
                             * @default   1
                             * @since     4.0
                             * @product   highcharts
                             * @apioption chart.options3d.frame.bottom.size
                             */
                            /**
                             * Whether to display the frame. Possible values are `true`,
                             * `false`, `"auto"` to display only the frames behind the
                             * data, and `"default"` to display faces behind the data
                             * based on the axis layout, ignoring the point of view.
                             *
                             * @sample {highcharts} highcharts/3d/scatter-frame/
                             *         Auto frames
                             *
                             * @type      {boolean|"default"|"auto"}
                             * @default   default
                             * @since     5.0.12
                             * @product   highcharts
                             * @apioption chart.options3d.frame.bottom.visible
                             */
                            /**
                             * The bottom of the frame around a 3D chart.
                             */
                            bottom: {},
                            /**
                             * The top of the frame around a 3D chart.
                             *
                             * @extends chart.options3d.frame.bottom
                             */
                            top: {},
                            /**
                             * The left side of the frame around a 3D chart.
                             *
                             * @extends chart.options3d.frame.bottom
                             */
                            left: {},
                            /**
                             * The right of the frame around a 3D chart.
                             *
                             * @extends chart.options3d.frame.bottom
                             */
                            right: {},
                            /**
                             * The back side of the frame around a 3D chart.
                             *
                             * @extends chart.options3d.frame.bottom
                             */
                            back: {},
                            /**
                             * The front of the frame around a 3D chart.
                             *
                             * @extends chart.options3d.frame.bottom
                             */
                            front: {}
                        }
                    }
                }
            };
            /* *
             *
             *  Functions
             *
             * */
            /**
             * @private
             */
            function compose(ChartClass, FxClass) {
                const chartProto = ChartClass.prototype;
                const fxProto = FxClass.prototype;
                /**
                 * Shorthand to check the is3d flag.
                 * @private
                 * @return {boolean}
                 * Whether it is a 3D chart.
                 */
                chartProto.is3d = function () {
                    return !!this.options.chart.options3d?.enabled;
                };
                chartProto.propsRequireDirtyBox.push('chart.options3d');
                chartProto.propsRequireUpdateSeries.push('chart.options3d');
                /**
                 * Animation setter for matrix property.
                 * @private
                 */
                fxProto.matrixSetter = function () {
                    let interpolated;
                    if (this.pos < 1 &&
                        (isArray(this.start) || isArray(this.end))) {
                        const start = (this.start ||
                            [1, 0, 0, 1, 0, 0]), end = this.end || [1, 0, 0, 1, 0, 0];
                        interpolated = [];
                        for (let i = 0; i < 6; i++) {
                            interpolated.push(this.pos * end[i] + (1 - this.pos) * start[i]);
                        }
                    }
                    else {
                        interpolated = this.end;
                    }
                    this.elem.attr(this.prop, interpolated, null, true);
                };
                merge(true, genericDefaultOptions, Chart3D.defaultOptions);
                addEvent(ChartClass, 'init', onInit);
                addEvent(ChartClass, 'addSeries', onAddSeries);
                addEvent(ChartClass, 'afterDrawChartBox', onAfterDrawChartBox);
                addEvent(ChartClass, 'afterGetContainer', onAfterGetContainer);
                addEvent(ChartClass, 'afterInit', onAfterInit);
                addEvent(ChartClass, 'afterSetChartSize', onAfterSetChartSize);
                addEvent(ChartClass, 'beforeRedraw', onBeforeRedraw);
                addEvent(ChartClass, 'beforeRender', onBeforeRender);
                wrap(chartProto, 'isInsidePlot', wrapIsInsidePlot);
                wrap(chartProto, 'renderSeries', wrapRenderSeries);
                wrap(chartProto, 'setClassName', wrapSetClassName);
            }
            Chart3D.compose = compose;
            /**
             * Legacy support for HC < 6 to make 'scatter' series in a 3D chart route to
             * the real 'scatter3d' series type. (#8407)
             * @private
             */
            function onAddSeries(e) {
                if (this.is3d()) {
                    if (e.options.type === 'scatter') {
                        e.options.type = 'scatter3d';
                    }
                }
            }
            /**
             * @private
             */
            function onAfterDrawChartBox() {
                if (this.chart3d &&
                    this.is3d()) {
                    const chart = this, renderer = chart.renderer, options3d = chart.options.chart.options3d, frame = chart.chart3d.get3dFrame(), xm = chart.plotLeft, xp = chart.plotLeft + chart.plotWidth, ym = chart.plotTop, yp = chart.plotTop + chart.plotHeight, zm = 0, zp = options3d.depth, xmm = xm - (frame.left.visible ? frame.left.size : 0), xpp = xp + (frame.right.visible ? frame.right.size : 0), ymm = ym - (frame.top.visible ? frame.top.size : 0), ypp = yp + (frame.bottom.visible ? frame.bottom.size : 0), zmm = zm - (frame.front.visible ? frame.front.size : 0), zpp = zp + (frame.back.visible ? frame.back.size : 0), verb = chart.hasRendered ? 'animate' : 'attr';
                    chart.chart3d.frame3d = frame;
                    if (!chart.frameShapes) {
                        chart.frameShapes = {
                            bottom: renderer.polyhedron().add(),
                            top: renderer.polyhedron().add(),
                            left: renderer.polyhedron().add(),
                            right: renderer.polyhedron().add(),
                            back: renderer.polyhedron().add(),
                            front: renderer.polyhedron().add()
                        };
                    }
                    chart.frameShapes.bottom[verb]({
                        'class': 'highcharts-3d-frame highcharts-3d-frame-bottom',
                        zIndex: frame.bottom.frontFacing ? -1000 : 1000,
                        faces: [{
                                fill: color(frame.bottom.color).brighten(0.1).get(),
                                vertexes: [{
                                        x: xmm,
                                        y: ypp,
                                        z: zmm
                                    }, {
                                        x: xpp,
                                        y: ypp,
                                        z: zmm
                                    }, {
                                        x: xpp,
                                        y: ypp,
                                        z: zpp
                                    }, {
                                        x: xmm,
                                        y: ypp,
                                        z: zpp
                                    }],
                                enabled: frame.bottom.visible
                            },
                            {
                                fill: color(frame.bottom.color).brighten(0.1).get(),
                                vertexes: [{
                                        x: xm,
                                        y: yp,
                                        z: zp
                                    }, {
                                        x: xp,
                                        y: yp,
                                        z: zp
                                    }, {
                                        x: xp,
                                        y: yp,
                                        z: zm
                                    }, {
                                        x: xm,
                                        y: yp,
                                        z: zm
                                    }],
                                enabled: frame.bottom.visible
                            },
                            {
                                fill: color(frame.bottom.color).brighten(-0.1).get(),
                                vertexes: [{
                                        x: xmm,
                                        y: ypp,
                                        z: zmm
                                    }, {
                                        x: xmm,
                                        y: ypp,
                                        z: zpp
                                    }, {
                                        x: xm,
                                        y: yp,
                                        z: zp
                                    }, {
                                        x: xm,
                                        y: yp,
                                        z: zm
                                    }],
                                enabled: frame.bottom.visible && !frame.left.visible
                            },
                            {
                                fill: color(frame.bottom.color).brighten(-0.1).get(),
                                vertexes: [{
                                        x: xpp,
                                        y: ypp,
                                        z: zpp
                                    }, {
                                        x: xpp,
                                        y: ypp,
                                        z: zmm
                                    }, {
                                        x: xp,
                                        y: yp,
                                        z: zm
                                    }, {
                                        x: xp,
                                        y: yp,
                                        z: zp
                                    }],
                                enabled: frame.bottom.visible && !frame.right.visible
                            },
                            {
                                fill: color(frame.bottom.color).get(),
                                vertexes: [{
                                        x: xpp,
                                        y: ypp,
                                        z: zmm
                                    }, {
                                        x: xmm,
                                        y: ypp,
                                        z: zmm
                                    }, {
                                        x: xm,
                                        y: yp,
                                        z: zm
                                    }, {
                                        x: xp,
                                        y: yp,
                                        z: zm
                                    }],
                                enabled: frame.bottom.visible && !frame.front.visible
                            },
                            {
                                fill: color(frame.bottom.color).get(),
                                vertexes: [{
                                        x: xmm,
                                        y: ypp,
                                        z: zpp
                                    }, {
                                        x: xpp,
                                        y: ypp,
                                        z: zpp
                                    }, {
                                        x: xp,
                                        y: yp,
                                        z: zp
                                    }, {
                                        x: xm,
                                        y: yp,
                                        z: zp
                                    }],
                                enabled: frame.bottom.visible && !frame.back.visible
                            }]
                    });
                    chart.frameShapes.top[verb]({
                        'class': 'highcharts-3d-frame highcharts-3d-frame-top',
                        zIndex: frame.top.frontFacing ? -1000 : 1000,
                        faces: [{
                                fill: color(frame.top.color).brighten(0.1).get(),
                                vertexes: [{
                                        x: xmm,
                                        y: ymm,
                                        z: zpp
                                    }, {
                                        x: xpp,
                                        y: ymm,
                                        z: zpp
                                    }, {
                                        x: xpp,
                                        y: ymm,
                                        z: zmm
                                    }, {
                                        x: xmm,
                                        y: ymm,
                                        z: zmm
                                    }],
                                enabled: frame.top.visible
                            },
                            {
                                fill: color(frame.top.color).brighten(0.1).get(),
                                vertexes: [{
                                        x: xm,
                                        y: ym,
                                        z: zm
                                    }, {
                                        x: xp,
                                        y: ym,
                                        z: zm
                                    }, {
                                        x: xp,
                                        y: ym,
                                        z: zp
                                    }, {
                                        x: xm,
                                        y: ym,
                                        z: zp
                                    }],
                                enabled: frame.top.visible
                            },
                            {
                                fill: color(frame.top.color).brighten(-0.1).get(),
                                vertexes: [{
                                        x: xmm,
                                        y: ymm,
                                        z: zpp
                                    }, {
                                        x: xmm,
                                        y: ymm,
                                        z: zmm
                                    }, {
                                        x: xm,
                                        y: ym,
                                        z: zm
                                    }, {
                                        x: xm,
                                        y: ym,
                                        z: zp
                                    }],
                                enabled: frame.top.visible && !frame.left.visible
                            },
                            {
                                fill: color(frame.top.color).brighten(-0.1).get(),
                                vertexes: [{
                                        x: xpp,
                                        y: ymm,
                                        z: zmm
                                    }, {
                                        x: xpp,
                                        y: ymm,
                                        z: zpp
                                    }, {
                                        x: xp,
                                        y: ym,
                                        z: zp
                                    }, {
                                        x: xp,
                                        y: ym,
                                        z: zm
                                    }],
                                enabled: frame.top.visible && !frame.right.visible
                            },
                            {
                                fill: color(frame.top.color).get(),
                                vertexes: [{
                                        x: xmm,
                                        y: ymm,
                                        z: zmm
                                    }, {
                                        x: xpp,
                                        y: ymm,
                                        z: zmm
                                    }, {
                                        x: xp,
                                        y: ym,
                                        z: zm
                                    }, {
                                        x: xm,
                                        y: ym,
                                        z: zm
                                    }],
                                enabled: frame.top.visible && !frame.front.visible
                            },
                            {
                                fill: color(frame.top.color).get(),
                                vertexes: [{
                                        x: xpp,
                                        y: ymm,
                                        z: zpp
                                    }, {
                                        x: xmm,
                                        y: ymm,
                                        z: zpp
                                    }, {
                                        x: xm,
                                        y: ym,
                                        z: zp
                                    }, {
                                        x: xp,
                                        y: ym,
                                        z: zp
                                    }],
                                enabled: frame.top.visible && !frame.back.visible
                            }]
                    });
                    chart.frameShapes.left[verb]({
                        'class': 'highcharts-3d-frame highcharts-3d-frame-left',
                        zIndex: frame.left.frontFacing ? -1000 : 1000,
                        faces: [{
                                fill: color(frame.left.color).brighten(0.1).get(),
                                vertexes: [{
                                        x: xmm,
                                        y: ypp,
                                        z: zmm
                                    }, {
                                        x: xm,
                                        y: yp,
                                        z: zm
                                    }, {
                                        x: xm,
                                        y: yp,
                                        z: zp
                                    }, {
                                        x: xmm,
                                        y: ypp,
                                        z: zpp
                                    }],
                                enabled: frame.left.visible && !frame.bottom.visible
                            },
                            {
                                fill: color(frame.left.color).brighten(0.1).get(),
                                vertexes: [{
                                        x: xmm,
                                        y: ymm,
                                        z: zpp
                                    }, {
                                        x: xm,
                                        y: ym,
                                        z: zp
                                    }, {
                                        x: xm,
                                        y: ym,
                                        z: zm
                                    }, {
                                        x: xmm,
                                        y: ymm,
                                        z: zmm
                                    }],
                                enabled: frame.left.visible && !frame.top.visible
                            },
                            {
                                fill: color(frame.left.color).brighten(-0.1).get(),
                                vertexes: [{
                                        x: xmm,
                                        y: ypp,
                                        z: zpp
                                    }, {
                                        x: xmm,
                                        y: ymm,
                                        z: zpp
                                    }, {
                                        x: xmm,
                                        y: ymm,
                                        z: zmm
                                    }, {
                                        x: xmm,
                                        y: ypp,
                                        z: zmm
                                    }],
                                enabled: frame.left.visible
                            },
                            {
                                fill: color(frame.left.color).brighten(-0.1).get(),
                                vertexes: [{
                                        x: xm,
                                        y: ym,
                                        z: zp
                                    }, {
                                        x: xm,
                                        y: yp,
                                        z: zp
                                    }, {
                                        x: xm,
                                        y: yp,
                                        z: zm
                                    }, {
                                        x: xm,
                                        y: ym,
                                        z: zm
                                    }],
                                enabled: frame.left.visible
                            },
                            {
                                fill: color(frame.left.color).get(),
                                vertexes: [{
                                        x: xmm,
                                        y: ypp,
                                        z: zmm
                                    }, {
                                        x: xmm,
                                        y: ymm,
                                        z: zmm
                                    }, {
                                        x: xm,
                                        y: ym,
                                        z: zm
                                    }, {
                                        x: xm,
                                        y: yp,
                                        z: zm
                                    }],
                                enabled: frame.left.visible && !frame.front.visible
                            },
                            {
                                fill: color(frame.left.color).get(),
                                vertexes: [{
                                        x: xmm,
                                        y: ymm,
                                        z: zpp
                                    }, {
                                        x: xmm,
                                        y: ypp,
                                        z: zpp
                                    }, {
                                        x: xm,
                                        y: yp,
                                        z: zp
                                    }, {
                                        x: xm,
                                        y: ym,
                                        z: zp
                                    }],
                                enabled: frame.left.visible && !frame.back.visible
                            }]
                    });
                    chart.frameShapes.right[verb]({
                        'class': 'highcharts-3d-frame highcharts-3d-frame-right',
                        zIndex: frame.right.frontFacing ? -1000 : 1000,
                        faces: [{
                                fill: color(frame.right.color).brighten(0.1).get(),
                                vertexes: [{
                                        x: xpp,
                                        y: ypp,
                                        z: zpp
                                    }, {
                                        x: xp,
                                        y: yp,
                                        z: zp
                                    }, {
                                        x: xp,
                                        y: yp,
                                        z: zm
                                    }, {
                                        x: xpp,
                                        y: ypp,
                                        z: zmm
                                    }],
                                enabled: frame.right.visible && !frame.bottom.visible
                            },
                            {
                                fill: color(frame.right.color).brighten(0.1).get(),
                                vertexes: [{
                                        x: xpp,
                                        y: ymm,
                                        z: zmm
                                    }, {
                                        x: xp,
                                        y: ym,
                                        z: zm
                                    }, {
                                        x: xp,
                                        y: ym,
                                        z: zp
                                    }, {
                                        x: xpp,
                                        y: ymm,
                                        z: zpp
                                    }],
                                enabled: frame.right.visible && !frame.top.visible
                            },
                            {
                                fill: color(frame.right.color).brighten(-0.1).get(),
                                vertexes: [{
                                        x: xp,
                                        y: ym,
                                        z: zm
                                    }, {
                                        x: xp,
                                        y: yp,
                                        z: zm
                                    }, {
                                        x: xp,
                                        y: yp,
                                        z: zp
                                    }, {
                                        x: xp,
                                        y: ym,
                                        z: zp
                                    }],
                                enabled: frame.right.visible
                            },
                            {
                                fill: color(frame.right.color).brighten(-0.1).get(),
                                vertexes: [{
                                        x: xpp,
                                        y: ypp,
                                        z: zmm
                                    }, {
                                        x: xpp,
                                        y: ymm,
                                        z: zmm
                                    }, {
                                        x: xpp,
                                        y: ymm,
                                        z: zpp
                                    }, {
                                        x: xpp,
                                        y: ypp,
                                        z: zpp
                                    }],
                                enabled: frame.right.visible
                            },
                            {
                                fill: color(frame.right.color).get(),
                                vertexes: [{
                                        x: xpp,
                                        y: ymm,
                                        z: zmm
                                    }, {
                                        x: xpp,
                                        y: ypp,
                                        z: zmm
                                    }, {
                                        x: xp,
                                        y: yp,
                                        z: zm
                                    }, {
                                        x: xp,
                                        y: ym,
                                        z: zm
                                    }],
                                enabled: frame.right.visible && !frame.front.visible
                            },
                            {
                                fill: color(frame.right.color).get(),
                                vertexes: [{
                                        x: xpp,
                                        y: ypp,
                                        z: zpp
                                    }, {
                                        x: xpp,
                                        y: ymm,
                                        z: zpp
                                    }, {
                                        x: xp,
                                        y: ym,
                                        z: zp
                                    }, {
                                        x: xp,
                                        y: yp,
                                        z: zp
                                    }],
                                enabled: frame.right.visible && !frame.back.visible
                            }]
                    });
                    chart.frameShapes.back[verb]({
                        'class': 'highcharts-3d-frame highcharts-3d-frame-back',
                        zIndex: frame.back.frontFacing ? -1000 : 1000,
                        faces: [{
                                fill: color(frame.back.color).brighten(0.1).get(),
                                vertexes: [{
                                        x: xpp,
                                        y: ypp,
                                        z: zpp
                                    }, {
                                        x: xmm,
                                        y: ypp,
                                        z: zpp
                                    }, {
                                        x: xm,
                                        y: yp,
                                        z: zp
                                    }, {
                                        x: xp,
                                        y: yp,
                                        z: zp
                                    }],
                                enabled: frame.back.visible && !frame.bottom.visible
                            },
                            {
                                fill: color(frame.back.color).brighten(0.1).get(),
                                vertexes: [{
                                        x: xmm,
                                        y: ymm,
                                        z: zpp
                                    }, {
                                        x: xpp,
                                        y: ymm,
                                        z: zpp
                                    }, {
                                        x: xp,
                                        y: ym,
                                        z: zp
                                    }, {
                                        x: xm,
                                        y: ym,
                                        z: zp
                                    }],
                                enabled: frame.back.visible && !frame.top.visible
                            },
                            {
                                fill: color(frame.back.color).brighten(-0.1).get(),
                                vertexes: [{
                                        x: xmm,
                                        y: ypp,
                                        z: zpp
                                    }, {
                                        x: xmm,
                                        y: ymm,
                                        z: zpp
                                    }, {
                                        x: xm,
                                        y: ym,
                                        z: zp
                                    }, {
                                        x: xm,
                                        y: yp,
                                        z: zp
                                    }],
                                enabled: frame.back.visible && !frame.left.visible
                            },
                            {
                                fill: color(frame.back.color).brighten(-0.1).get(),
                                vertexes: [{
                                        x: xpp,
                                        y: ymm,
                                        z: zpp
                                    }, {
                                        x: xpp,
                                        y: ypp,
                                        z: zpp
                                    }, {
                                        x: xp,
                                        y: yp,
                                        z: zp
                                    }, {
                                        x: xp,
                                        y: ym,
                                        z: zp
                                    }],
                                enabled: frame.back.visible && !frame.right.visible
                            },
                            {
                                fill: color(frame.back.color).get(),
                                vertexes: [{
                                        x: xm,
                                        y: ym,
                                        z: zp
                                    }, {
                                        x: xp,
                                        y: ym,
                                        z: zp
                                    }, {
                                        x: xp,
                                        y: yp,
                                        z: zp
                                    }, {
                                        x: xm,
                                        y: yp,
                                        z: zp
                                    }],
                                enabled: frame.back.visible
                            },
                            {
                                fill: color(frame.back.color).get(),
                                vertexes: [{
                                        x: xmm,
                                        y: ypp,
                                        z: zpp
                                    }, {
                                        x: xpp,
                                        y: ypp,
                                        z: zpp
                                    }, {
                                        x: xpp,
                                        y: ymm,
                                        z: zpp
                                    }, {
                                        x: xmm,
                                        y: ymm,
                                        z: zpp
                                    }],
                                enabled: frame.back.visible
                            }]
                    });
                    chart.frameShapes.front[verb]({
                        'class': 'highcharts-3d-frame highcharts-3d-frame-front',
                        zIndex: frame.front.frontFacing ? -1000 : 1000,
                        faces: [{
                                fill: color(frame.front.color).brighten(0.1).get(),
                                vertexes: [{
                                        x: xmm,
                                        y: ypp,
                                        z: zmm
                                    }, {
                                        x: xpp,
                                        y: ypp,
                                        z: zmm
                                    }, {
                                        x: xp,
                                        y: yp,
                                        z: zm
                                    }, {
                                        x: xm,
                                        y: yp,
                                        z: zm
                                    }],
                                enabled: frame.front.visible && !frame.bottom.visible
                            },
                            {
                                fill: color(frame.front.color).brighten(0.1).get(),
                                vertexes: [{
                                        x: xpp,
                                        y: ymm,
                                        z: zmm
                                    }, {
                                        x: xmm,
                                        y: ymm,
                                        z: zmm
                                    }, {
                                        x: xm,
                                        y: ym,
                                        z: zm
                                    }, {
                                        x: xp,
                                        y: ym,
                                        z: zm
                                    }],
                                enabled: frame.front.visible && !frame.top.visible
                            },
                            {
                                fill: color(frame.front.color).brighten(-0.1).get(),
                                vertexes: [{
                                        x: xmm,
                                        y: ymm,
                                        z: zmm
                                    }, {
                                        x: xmm,
                                        y: ypp,
                                        z: zmm
                                    }, {
                                        x: xm,
                                        y: yp,
                                        z: zm
                                    }, {
                                        x: xm,
                                        y: ym,
                                        z: zm
                                    }],
                                enabled: frame.front.visible && !frame.left.visible
                            },
                            {
                                fill: color(frame.front.color).brighten(-0.1).get(),
                                vertexes: [{
                                        x: xpp,
                                        y: ypp,
                                        z: zmm
                                    }, {
                                        x: xpp,
                                        y: ymm,
                                        z: zmm
                                    }, {
                                        x: xp,
                                        y: ym,
                                        z: zm
                                    }, {
                                        x: xp,
                                        y: yp,
                                        z: zm
                                    }],
                                enabled: frame.front.visible && !frame.right.visible
                            },
                            {
                                fill: color(frame.front.color).get(),
                                vertexes: [{
                                        x: xp,
                                        y: ym,
                                        z: zm
                                    }, {
                                        x: xm,
                                        y: ym,
                                        z: zm
                                    }, {
                                        x: xm,
                                        y: yp,
                                        z: zm
                                    }, {
                                        x: xp,
                                        y: yp,
                                        z: zm
                                    }],
                                enabled: frame.front.visible
                            },
                            {
                                fill: color(frame.front.color).get(),
                                vertexes: [{
                                        x: xpp,
                                        y: ypp,
                                        z: zmm
                                    }, {
                                        x: xmm,
                                        y: ypp,
                                        z: zmm
                                    }, {
                                        x: xmm,
                                        y: ymm,
                                        z: zmm
                                    }, {
                                        x: xpp,
                                        y: ymm,
                                        z: zmm
                                    }],
                                enabled: frame.front.visible
                            }]
                    });
                }
            }
            /**
             * Add the required CSS classes for column sides (#6018)
             * @private
             */
            function onAfterGetContainer() {
                if (this.styledMode) {
                    // Add definitions used by brighter and darker faces of the cuboids.
                    [{
                            name: 'darker',
                            slope: 0.6
                        }, {
                            name: 'brighter',
                            slope: 1.4
                        }].forEach(function (cfg) {
                        this.renderer.definition({
                            tagName: 'filter',
                            attributes: {
                                id: 'highcharts-' + cfg.name
                            },
                            children: [{
                                    tagName: 'feComponentTransfer',
                                    children: [{
                                            tagName: 'feFuncR',
                                            attributes: {
                                                type: 'linear',
                                                slope: cfg.slope
                                            }
                                        }, {
                                            tagName: 'feFuncG',
                                            attributes: {
                                                type: 'linear',
                                                slope: cfg.slope
                                            }
                                        }, {
                                            tagName: 'feFuncB',
                                            attributes: {
                                                type: 'linear',
                                                slope: cfg.slope
                                            }
                                        }]
                                }]
                        });
                    }, this);
                }
            }
            /**
             * Legacy support for HC < 6 to make 'scatter' series in a 3D chart route to
             * the real 'scatter3d' series type. (#8407)
             * @private
             */
            function onAfterInit() {
                const options = this.options;
                if (this.is3d()) {
                    (options.series || []).forEach(function (s) {
                        const type = (s.type ||
                            options.chart.type ||
                            options.chart.defaultSeriesType);
                        if (type === 'scatter') {
                            s.type = 'scatter3d';
                        }
                    });
                }
            }
            /**
             * @private
             */
            function onAfterSetChartSize() {
                const chart = this, options3d = chart.options.chart.options3d;
                if (chart.chart3d &&
                    chart.is3d()) {
                    // Add a 0-360 normalisation for alfa and beta angles in 3d graph
                    if (options3d) {
                        options3d.alpha = options3d.alpha % 360 +
                            (options3d.alpha >= 0 ? 0 : 360);
                        options3d.beta = options3d.beta % 360 +
                            (options3d.beta >= 0 ? 0 : 360);
                    }
                    const inverted = chart.inverted, clipBox = chart.clipBox, margin = chart.margin, x = inverted ? 'y' : 'x', y = inverted ? 'x' : 'y', w = inverted ? 'height' : 'width', h = inverted ? 'width' : 'height';
                    clipBox[x] = -(margin[3] || 0);
                    clipBox[y] = -(margin[0] || 0);
                    clipBox[w] = (chart.chartWidth + (margin[3] || 0) + (margin[1] || 0));
                    clipBox[h] = (chart.chartHeight + (margin[0] || 0) + (margin[2] || 0));
                    // Set scale, used later in perspective method():
                    // getScale uses perspective, so scale3d has to be reset.
                    chart.scale3d = 1;
                    if (options3d.fitToPlot === true) {
                        chart.scale3d = chart.chart3d.getScale(options3d.depth);
                    }
                    // Recalculate the 3d frame with every call of setChartSize,
                    // instead of doing it after every redraw(). It avoids ticks
                    // and axis title outside of chart.
                    chart.chart3d.frame3d = chart.chart3d.get3dFrame(); // #7942
                }
            }
            /**
             * @private
             */
            function onBeforeRedraw() {
                if (this.is3d()) {
                    // Set to force a redraw of all elements
                    this.isDirtyBox = true;
                }
            }
            /**
             * @private
             */
            function onBeforeRender() {
                if (this.chart3d && this.is3d()) {
                    this.chart3d.frame3d = this.chart3d.get3dFrame();
                }
            }
            /**
             * @private
             */
            function onInit() {
                if (!this.chart3d) {
                    this.chart3d = new Additions(this);
                }
            }
            /**
             * @private
             */
            function wrapIsInsidePlot(proceed) {
                return this.is3d() || proceed.apply(this, [].slice.call(arguments, 1));
            }
            /**
             * Draw the series in the reverse order (#3803, #3917)
             * @private
             */
            function wrapRenderSeries(proceed) {
                let series, i = this.series.length;
                if (this.is3d()) {
                    while (i--) {
                        series = this.series[i];
                        series.translate();
                        series.render();
                    }
                }
                else {
                    proceed.call(this);
                }
            }
            /**
             * @private
             */
            function wrapSetClassName(proceed) {
                proceed.apply(this, [].slice.call(arguments, 1));
                if (this.is3d()) {
                    this.container.className += ' highcharts-3d-chart';
                }
            }
            /* *
             *
             *  Class
             *
             * */
            class Additions {
                /* *
                 *
                 *  Constructors
                 *
                 * */
                constructor(chart) {
                    this.chart = chart;
                }
                /* *
                 *
                 *  Functions
                 *
                 * */
                get3dFrame() {
                    const chart = this.chart, options3d = chart.options.chart.options3d, frameOptions = options3d.frame, xm = chart.plotLeft, xp = chart.plotLeft + chart.plotWidth, ym = chart.plotTop, yp = chart.plotTop + chart.plotHeight, zm = 0, zp = options3d.depth, faceOrientation = function (vertexes) {
                        const area = shapeArea3D(vertexes, chart);
                        // Give it 0.5 squared-pixel as a margin for rounding errors
                        if (area > 0.5) {
                            return 1;
                        }
                        if (area < -0.5) {
                            return -1;
                        }
                        return 0;
                    }, bottomOrientation = faceOrientation([
                        { x: xm, y: yp, z: zp },
                        { x: xp, y: yp, z: zp },
                        { x: xp, y: yp, z: zm },
                        { x: xm, y: yp, z: zm }
                    ]), topOrientation = faceOrientation([
                        { x: xm, y: ym, z: zm },
                        { x: xp, y: ym, z: zm },
                        { x: xp, y: ym, z: zp },
                        { x: xm, y: ym, z: zp }
                    ]), leftOrientation = faceOrientation([
                        { x: xm, y: ym, z: zm },
                        { x: xm, y: ym, z: zp },
                        { x: xm, y: yp, z: zp },
                        { x: xm, y: yp, z: zm }
                    ]), rightOrientation = faceOrientation([
                        { x: xp, y: ym, z: zp },
                        { x: xp, y: ym, z: zm },
                        { x: xp, y: yp, z: zm },
                        { x: xp, y: yp, z: zp }
                    ]), frontOrientation = faceOrientation([
                        { x: xm, y: yp, z: zm },
                        { x: xp, y: yp, z: zm },
                        { x: xp, y: ym, z: zm },
                        { x: xm, y: ym, z: zm }
                    ]), backOrientation = faceOrientation([
                        { x: xm, y: ym, z: zp },
                        { x: xp, y: ym, z: zp },
                        { x: xp, y: yp, z: zp },
                        { x: xm, y: yp, z: zp }
                    ]), defaultShowFront = false, defaultShowBack = true;
                    let defaultShowBottom = false, defaultShowTop = false, defaultShowLeft = false, defaultShowRight = false;
                    // The 'default' criteria to visible faces of the frame is looking
                    // up every axis to decide whenever the left/right//top/bottom sides
                    // of the frame will be shown
                    []
                        .concat(chart.xAxis, chart.yAxis, chart.zAxis)
                        .forEach(function (axis) {
                        if (axis) {
                            if (axis.horiz) {
                                if (axis.opposite) {
                                    defaultShowTop = true;
                                }
                                else {
                                    defaultShowBottom = true;
                                }
                            }
                            else {
                                if (axis.opposite) {
                                    defaultShowRight = true;
                                }
                                else {
                                    defaultShowLeft = true;
                                }
                            }
                        }
                    });
                    const getFaceOptions = function (sources, faceOrientation, defaultVisible) {
                        const faceAttrs = ['size', 'color', 'visible'], options = {};
                        for (let i = 0; i < faceAttrs.length; i++) {
                            const attr = faceAttrs[i];
                            for (let j = 0; j < sources.length; j++) {
                                if (typeof sources[j] === 'object') {
                                    const val = sources[j][attr];
                                    if (typeof val !== 'undefined' && val !== null) {
                                        options[attr] = val;
                                        break;
                                    }
                                }
                            }
                        }
                        let isVisible = defaultVisible;
                        if (options.visible === true || options.visible === false) {
                            isVisible = options.visible;
                        }
                        else if (options.visible === 'auto') {
                            isVisible = faceOrientation > 0;
                        }
                        return {
                            size: pick(options.size, 1),
                            color: pick(options.color, 'none'),
                            frontFacing: faceOrientation > 0,
                            visible: isVisible
                        };
                    };
                    // docs @TODO: Add all frame options (left, right, top, bottom,
                    // front, back) to apioptions JSDoc once the new system is up.
                    const ret = {
                        axes: {},
                        // FIXME: Previously, left/right, top/bottom and front/back
                        // pairs shared size and color.
                        // For compatibility and consistency sake, when one face have
                        // size/color/visibility set, the opposite face will default to
                        // the same values. Also, left/right used to be called 'side',
                        // so that's also added as a fallback.
                        bottom: getFaceOptions([frameOptions.bottom, frameOptions.top, frameOptions], bottomOrientation, defaultShowBottom),
                        top: getFaceOptions([frameOptions.top, frameOptions.bottom, frameOptions], topOrientation, defaultShowTop),
                        left: getFaceOptions([
                            frameOptions.left,
                            frameOptions.right,
                            frameOptions.side,
                            frameOptions
                        ], leftOrientation, defaultShowLeft),
                        right: getFaceOptions([
                            frameOptions.right,
                            frameOptions.left,
                            frameOptions.side,
                            frameOptions
                        ], rightOrientation, defaultShowRight),
                        back: getFaceOptions([frameOptions.back, frameOptions.front, frameOptions], backOrientation, defaultShowBack),
                        front: getFaceOptions([frameOptions.front, frameOptions.back, frameOptions], frontOrientation, defaultShowFront)
                    };
                    // Decide the bast place to put axis title/labels based on the
                    // visible faces. Ideally, The labels can only be on the edge
                    // between a visible face and an invisible one. Also, the Y label
                    // should be one the left-most edge (right-most if opposite).
                    if (options3d.axisLabelPosition === 'auto') {
                        const isValidEdge = function (face1, face2) {
                            return ((face1.visible !== face2.visible) ||
                                (face1.visible &&
                                    face2.visible &&
                                    (face1.frontFacing !== face2.frontFacing)));
                        };
                        const yEdges = [];
                        if (isValidEdge(ret.left, ret.front)) {
                            yEdges.push({
                                y: (ym + yp) / 2,
                                x: xm,
                                z: zm,
                                xDir: { x: 1, y: 0, z: 0 }
                            });
                        }
                        if (isValidEdge(ret.left, ret.back)) {
                            yEdges.push({
                                y: (ym + yp) / 2,
                                x: xm,
                                z: zp,
                                xDir: { x: 0, y: 0, z: -1 }
                            });
                        }
                        if (isValidEdge(ret.right, ret.front)) {
                            yEdges.push({
                                y: (ym + yp) / 2,
                                x: xp,
                                z: zm,
                                xDir: { x: 0, y: 0, z: 1 }
                            });
                        }
                        if (isValidEdge(ret.right, ret.back)) {
                            yEdges.push({
                                y: (ym + yp) / 2,
                                x: xp,
                                z: zp,
                                xDir: { x: -1, y: 0, z: 0 }
                            });
                        }
                        const xBottomEdges = [];
                        if (isValidEdge(ret.bottom, ret.front)) {
                            xBottomEdges.push({
                                x: (xm + xp) / 2,
                                y: yp,
                                z: zm,
                                xDir: { x: 1, y: 0, z: 0 }
                            });
                        }
                        if (isValidEdge(ret.bottom, ret.back)) {
                            xBottomEdges.push({
                                x: (xm + xp) / 2,
                                y: yp,
                                z: zp,
                                xDir: { x: -1, y: 0, z: 0 }
                            });
                        }
                        const xTopEdges = [];
                        if (isValidEdge(ret.top, ret.front)) {
                            xTopEdges.push({
                                x: (xm + xp) / 2,
                                y: ym,
                                z: zm,
                                xDir: { x: 1, y: 0, z: 0 }
                            });
                        }
                        if (isValidEdge(ret.top, ret.back)) {
                            xTopEdges.push({
                                x: (xm + xp) / 2,
                                y: ym,
                                z: zp,
                                xDir: { x: -1, y: 0, z: 0 }
                            });
                        }
                        const zBottomEdges = [];
                        if (isValidEdge(ret.bottom, ret.left)) {
                            zBottomEdges.push({
                                z: (zm + zp) / 2,
                                y: yp,
                                x: xm,
                                xDir: { x: 0, y: 0, z: -1 }
                            });
                        }
                        if (isValidEdge(ret.bottom, ret.right)) {
                            zBottomEdges.push({
                                z: (zm + zp) / 2,
                                y: yp,
                                x: xp,
                                xDir: { x: 0, y: 0, z: 1 }
                            });
                        }
                        const zTopEdges = [];
                        if (isValidEdge(ret.top, ret.left)) {
                            zTopEdges.push({
                                z: (zm + zp) / 2,
                                y: ym,
                                x: xm,
                                xDir: { x: 0, y: 0, z: -1 }
                            });
                        }
                        if (isValidEdge(ret.top, ret.right)) {
                            zTopEdges.push({
                                z: (zm + zp) / 2,
                                y: ym,
                                x: xp,
                                xDir: { x: 0, y: 0, z: 1 }
                            });
                        }
                        const pickEdge = function (edges, axis, mult) {
                            if (edges.length === 0) {
                                return null;
                            }
                            if (edges.length === 1) {
                                return edges[0];
                            }
                            const projections = perspective(edges, chart, false);
                            let best = 0;
                            for (let i = 1; i < projections.length; i++) {
                                if (mult * projections[i][axis] >
                                    mult * projections[best][axis]) {
                                    best = i;
                                }
                                else if ((mult * projections[i][axis] ===
                                    mult * projections[best][axis]) &&
                                    (projections[i].z < projections[best].z)) {
                                    best = i;
                                }
                            }
                            return edges[best];
                        };
                        ret.axes = {
                            y: {
                                'left': pickEdge(yEdges, 'x', -1),
                                'right': pickEdge(yEdges, 'x', +1)
                            },
                            x: {
                                'top': pickEdge(xTopEdges, 'y', -1),
                                'bottom': pickEdge(xBottomEdges, 'y', +1)
                            },
                            z: {
                                'top': pickEdge(zTopEdges, 'y', -1),
                                'bottom': pickEdge(zBottomEdges, 'y', +1)
                            }
                        };
                    }
                    else {
                        ret.axes = {
                            y: {
                                'left': {
                                    x: xm, z: zm, xDir: { x: 1, y: 0, z: 0 }
                                },
                                'right': {
                                    x: xp, z: zm, xDir: { x: 0, y: 0, z: 1 }
                                }
                            },
                            x: {
                                'top': {
                                    y: ym, z: zm, xDir: { x: 1, y: 0, z: 0 }
                                },
                                'bottom': {
                                    y: yp,
                                    z: zm,
                                    xDir: { x: 1, y: 0, z: 0 }
                                }
                            },
                            z: {
                                'top': {
                                    x: defaultShowLeft ? xp : xm,
                                    y: ym,
                                    xDir: defaultShowLeft ?
                                        { x: 0, y: 0, z: 1 } :
                                        { x: 0, y: 0, z: -1 }
                                },
                                'bottom': {
                                    x: defaultShowLeft ? xp : xm,
                                    y: yp,
                                    xDir: defaultShowLeft ?
                                        { x: 0, y: 0, z: 1 } :
                                        { x: 0, y: 0, z: -1 }
                                }
                            }
                        };
                    }
                    return ret;
                }
                /**
                 * Calculate scale of the 3D view. That is required to fit chart's 3D
                 * projection into the actual plotting area. Reported as #4933.
                 *
                 * **Note:**
                 * This function should ideally take the plot values instead of a chart
                 * object, but since the chart object is needed for perspective it is
                 * not practical. Possible to make both getScale and perspective more
                 * logical and also immutable.
                 *
                 * @private
                 * @function getScale
                 *
                 * @param {number} depth
                 * The depth of the chart
                 *
                 * @return {number}
                 * The scale to fit the 3D chart into the plotting area.
                 *
                 * @requires highcharts-3d
                 */
                getScale(depth) {
                    const chart = this.chart, plotLeft = chart.plotLeft, plotRight = chart.plotWidth + plotLeft, plotTop = chart.plotTop, plotBottom = chart.plotHeight + plotTop, originX = plotLeft + chart.plotWidth / 2, originY = plotTop + chart.plotHeight / 2, bbox3d = {
                        minX: Number.MAX_VALUE,
                        maxX: -Number.MAX_VALUE,
                        minY: Number.MAX_VALUE,
                        maxY: -Number.MAX_VALUE
                    };
                    let corners, scale = 1;
                    // Top left corners:
                    corners = [{
                            x: plotLeft,
                            y: plotTop,
                            z: 0
                        }, {
                            x: plotLeft,
                            y: plotTop,
                            z: depth
                        }];
                    // Top right corners:
                    [0, 1].forEach(function (i) {
                        corners.push({
                            x: plotRight,
                            y: corners[i].y,
                            z: corners[i].z
                        });
                    });
                    // All bottom corners:
                    [0, 1, 2, 3].forEach(function (i) {
                        corners.push({
                            x: corners[i].x,
                            y: plotBottom,
                            z: corners[i].z
                        });
                    });
                    // Calculate 3D corners:
                    corners = perspective(corners, chart, false);
                    // Get bounding box of 3D element:
                    corners.forEach(function (corner) {
                        bbox3d.minX = Math.min(bbox3d.minX, corner.x);
                        bbox3d.maxX = Math.max(bbox3d.maxX, corner.x);
                        bbox3d.minY = Math.min(bbox3d.minY, corner.y);
                        bbox3d.maxY = Math.max(bbox3d.maxY, corner.y);
                    });
                    // Left edge:
                    if (plotLeft > bbox3d.minX) {
                        scale = Math.min(scale, 1 - Math.abs((plotLeft + originX) / (bbox3d.minX + originX)) % 1);
                    }
                    // Right edge:
                    if (plotRight < bbox3d.maxX) {
                        scale = Math.min(scale, (plotRight - originX) / (bbox3d.maxX - originX));
                    }
                    // Top edge:
                    if (plotTop > bbox3d.minY) {
                        if (bbox3d.minY < 0) {
                            scale = Math.min(scale, (plotTop + originY) / (-bbox3d.minY + plotTop + originY));
                        }
                        else {
                            scale = Math.min(scale, 1 - (plotTop + originY) / (bbox3d.minY + originY) % 1);
                        }
                    }
                    // Bottom edge:
                    if (plotBottom < bbox3d.maxY) {
                        scale = Math.min(scale, Math.abs((plotBottom - originY) / (bbox3d.maxY - originY)));
                    }
                    return scale;
                }
            }
            Chart3D.Additions = Additions;
        })(Chart3D || (Chart3D = {}));
        /* *
         *
         *  Default Export
         *
         * */
        /* *
         *
         *  API Declarations
         *
         * */
        /**
         * Note: As of v5.0.12, `frame.left` or `frame.right` should be used instead.
         *
         * The side for the frame around a 3D chart.
         *
         * @deprecated
         * @since     4.0
         * @product   highcharts
         * @requires  highcharts-3d
         * @apioption chart.options3d.frame.side
         */
        /**
         * The color of the panel.
         *
         * @deprecated
         * @type      {Highcharts.ColorString|Highcharts.GradientColorObject|Highcharts.PatternObject}
         * @default   transparent
         * @since     4.0
         * @product   highcharts
         * @apioption chart.options3d.frame.side.color
         */
        /**
         * The thickness of the panel.
         *
         * @deprecated
         * @type      {number}
         * @default   1
         * @since     4.0
         * @product   highcharts
         * @apioption chart.options3d.frame.side.size
         */
        ''; // keeps doclets above in JS file

        return Chart3D;
    });
    _registerModule(_modules, 'Series/Area3D/Area3DSeries.js', [_modules['Core/Globals.js'], _modules['Core/Math3D.js'], _modules['Core/Series/SeriesRegistry.js'], _modules['Core/Utilities.js']], function (H, Math3D, SeriesRegistry, U) {
        /* *
         *
         *  (c) 2010-2024 Grzegorz Blachliński
         *
         *  License: www.highcharts.com/license
         *
         *  !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
         *
         * */
        const { composed } = H;
        const { perspective } = Math3D;
        const { line: { prototype: lineProto } } = SeriesRegistry.seriesTypes;
        const { pushUnique, wrap } = U;
        /* *
         *
         *  Functions
         *
         * */
        function compose(AreaSeriesClass) {
            if (pushUnique(composed, 'Area3DSeries')) {
                wrap(AreaSeriesClass.prototype, 'getGraphPath', wrapAreaSeriesGetGraphPath);
            }
        }
        function wrapAreaSeriesGetGraphPath(proceed) {
            const series = this, svgPath = proceed.apply(series, [].slice.call(arguments, 1));
            // Do not do this if the chart is not 3D
            if (!series.chart.is3d()) {
                return svgPath;
            }
            const getGraphPath = lineProto.getGraphPath, options = series.options, translatedThreshold = Math.round(// #10909
            series.yAxis.getThreshold(options.threshold));
            let bottomPoints = [];
            if (series.rawPointsX) {
                for (let i = 0; i < series.points.length; i++) {
                    bottomPoints.push({
                        x: series.rawPointsX[i],
                        y: options.stacking ?
                            series.points[i].yBottom : translatedThreshold,
                        z: series.zPadding
                    });
                }
            }
            const options3d = series.chart.options.chart.options3d;
            bottomPoints = perspective(bottomPoints, series.chart, true).map((point) => ({ plotX: point.x, plotY: point.y, plotZ: point.z }));
            if (series.group && options3d && options3d.depth && options3d.beta) {
                // Markers should take the global zIndex of series group.
                if (series.markerGroup) {
                    series.markerGroup.add(series.group);
                    series.markerGroup.attr({
                        translateX: 0,
                        translateY: 0
                    });
                }
                series.group.attr({
                    zIndex: Math.max(1, (options3d.beta > 270 || options3d.beta < 90) ?
                        options3d.depth - Math.round(series.zPadding || 0) :
                        Math.round(series.zPadding || 0))
                });
            }
            bottomPoints.reversed = true;
            const bottomPath = getGraphPath.call(series, bottomPoints, true, true);
            if (bottomPath[0] && bottomPath[0][0] === 'M') {
                bottomPath[0] = ['L', bottomPath[0][1], bottomPath[0][2]];
            }
            if (series.areaPath) {
                // Remove previously used bottomPath and add the new one.
                const areaPath = series.areaPath.splice(0, series.areaPath.length / 2).concat(bottomPath);
                // Use old xMap in the new areaPath
                areaPath.xMap = series.areaPath.xMap;
                series.areaPath = areaPath;
            }
            series.graphPath = svgPath;
            return svgPath;
        }
        /* *
         *
         *  Default Export
         *
         * */
        const Area3DSeries = {
            compose
        };

        return Area3DSeries;
    });
    _registerModule(_modules, 'Core/Axis/Axis3DDefaults.js', [], function () {
        /* *
         *
         *  (c) 2010-2024 Torstein Honsi
         *
         *  Extension for 3d axes
         *
         *  License: www.highcharts.com/license
         *
         *  !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
         *
         * */
        /* *
         *
         *  Constants
         *
         * */
        /**
         * @optionparent xAxis
         */
        const Axis3DDefaults = {
            labels: {
                /**
                 * Defines how the labels are be repositioned according to the 3D
                 * chart orientation.
                 *
                 * - `'offset'`: Maintain a fixed horizontal/vertical distance from
                 *   the tick marks, despite the chart orientation. This is the
                 *   backwards compatible behavior, and causes skewing of X and Z
                 *   axes.
                 *
                 * - `'chart'`: Preserve 3D position relative to the chart. This
                 *   looks nice, but hard to read if the text isn't forward-facing.
                 *
                 * - `'flap'`: Rotated text along the axis to compensate for the
                 *   chart orientation. This tries to maintain text as legible as
                 *   possible on all orientations.
                 *
                 * - `'ortho'`: Rotated text along the axis direction so that the
                 *   labels are orthogonal to the axis. This is very similar to
                 *   `'flap'`, but prevents skewing the labels (X and Y scaling are
                 *   still present).
                 *
                 * @sample highcharts/3d/skewed-labels/
                 *         Skewed labels
                 *
                 * @since      5.0.15
                 * @validvalue ['offset', 'chart', 'flap', 'ortho']
                 * @product    highcharts
                 * @requires   highcharts-3d
                 */
                position3d: 'offset',
                /**
                 * If enabled, the axis labels will skewed to follow the
                 * perspective.
                 *
                 * This will fix overlapping labels and titles, but texts become
                 * less legible due to the distortion.
                 *
                 * The final appearance depends heavily on `labels.position3d`.
                 *
                 * @sample highcharts/3d/skewed-labels/
                 *         Skewed labels
                 *
                 * @since    5.0.15
                 * @product  highcharts
                 * @requires highcharts-3d
                 */
                skew3d: false
            },
            title: {
                /**
                 * Defines how the title is repositioned according to the 3D chart
                 * orientation.
                 *
                 * - `'offset'`: Maintain a fixed horizontal/vertical distance from
                 *   the tick marks, despite the chart orientation. This is the
                 *   backwards compatible behavior, and causes skewing of X and Z
                 *   axes.
                 *
                 * - `'chart'`: Preserve 3D position relative to the chart. This
                 *   looks nice, but hard to read if the text isn't forward-facing.
                 *
                 * - `'flap'`: Rotated text along the axis to compensate for the
                 *   chart orientation. This tries to maintain text as legible as
                 *   possible on all orientations.
                 *
                 * - `'ortho'`: Rotated text along the axis direction so that the
                 *   labels are orthogonal to the axis. This is very similar to
                 *   `'flap'`, but prevents skewing the labels (X and Y scaling are
                 *   still present).
                 *
                 * - `undefined`: Will use the config from `labels.position3d`
                 *
                 * @sample highcharts/3d/skewed-labels/
                 *         Skewed labels
                 *
                 * @type     {"offset"|"chart"|"flap"|"ortho"|null}
                 * @since    5.0.15
                 * @product  highcharts
                 * @requires highcharts-3d
                 */
                position3d: null,
                /**
                 * If enabled, the axis title will skewed to follow the perspective.
                 *
                 * This will fix overlapping labels and titles, but texts become
                 * less legible due to the distortion.
                 *
                 * The final appearance depends heavily on `title.position3d`.
                 *
                 * A `null` value will use the config from `labels.skew3d`.
                 *
                 * @sample highcharts/3d/skewed-labels/
                 *         Skewed labels
                 *
                 * @type     {boolean|null}
                 * @since    5.0.15
                 * @product  highcharts
                 * @requires highcharts-3d
                 */
                skew3d: null
            }
        };
        /* *
         *
         *  Default Export
         *
         * */

        return Axis3DDefaults;
    });
    _registerModule(_modules, 'Core/Axis/Tick3DComposition.js', [_modules['Core/Globals.js'], _modules['Core/Utilities.js']], function (H, U) {
        /* *
         *
         *  (c) 2010-2024 Torstein Honsi
         *
         *  Extension for 3d axes
         *
         *  License: www.highcharts.com/license
         *
         *  !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
         *
         * */
        const { composed } = H;
        const { addEvent, extend, pushUnique, wrap } = U;
        /* *
         *
         *  Functions
         *
         * */
        /**
         * @private
         */
        function compose(TickClass) {
            if (pushUnique(composed, 'Axis.Tick3D')) {
                addEvent(TickClass, 'afterGetLabelPosition', onTickAfterGetLabelPosition);
                wrap(TickClass.prototype, 'getMarkPath', wrapTickGetMarkPath);
            }
        }
        /**
         * @private
         */
        function onTickAfterGetLabelPosition(e) {
            const axis3D = this.axis.axis3D;
            if (axis3D) {
                extend(e.pos, axis3D.fix3dPosition(e.pos));
            }
        }
        /**
         * @private
         */
        function wrapTickGetMarkPath(proceed) {
            const axis3D = this.axis.axis3D, path = proceed.apply(this, [].slice.call(arguments, 1));
            if (axis3D) {
                const start = path[0];
                const end = path[1];
                if (start[0] === 'M' && end[0] === 'L') {
                    const pArr = [
                        axis3D.fix3dPosition({ x: start[1], y: start[2], z: 0 }),
                        axis3D.fix3dPosition({ x: end[1], y: end[2], z: 0 })
                    ];
                    return this.axis.chart.renderer.toLineSegments(pArr);
                }
            }
            return path;
        }
        /* *
         *
         *  Default Export
         *
         * */
        const Tick3DAdditions = {
            compose
        };

        return Tick3DAdditions;
    });
    _registerModule(_modules, 'Core/Axis/Axis3DComposition.js', [_modules['Core/Axis/Axis3DDefaults.js'], _modules['Core/Defaults.js'], _modules['Core/Globals.js'], _modules['Core/Math3D.js'], _modules['Core/Axis/Tick3DComposition.js'], _modules['Core/Utilities.js']], function (Axis3DDefaults, D, H, Math3D, Tick3D, U) {
        /* *
         *
         *  (c) 2010-2024 Torstein Honsi
         *
         *  Extension for 3d axes
         *
         *  License: www.highcharts.com/license
         *
         *  !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
         *
         * */
        const { defaultOptions } = D;
        const { deg2rad } = H;
        const { perspective, perspective3D, shapeArea } = Math3D;
        const { addEvent, merge, pick, wrap } = U;
        /* *
         *
         *  Functions
         *
         * */
        /**
         * @private
         */
        function onAxisAfterSetOptions() {
            const axis = this, chart = axis.chart, options = axis.options;
            if (chart.is3d && chart.is3d() && axis.coll !== 'colorAxis') {
                options.tickWidth = pick(options.tickWidth, 0);
                options.gridLineWidth = pick(options.gridLineWidth, 1);
            }
        }
        /**
         * @private
         */
        function onAxisDrawCrosshair(e) {
            const axis = this;
            if (axis.chart.is3d() &&
                axis.coll !== 'colorAxis') {
                if (e.point) {
                    e.point.crosshairPos = axis.isXAxis ?
                        e.point.axisXpos :
                        axis.len - e.point.axisYpos;
                }
            }
        }
        /**
         * @private
         */
        function onAxisInit() {
            const axis = this;
            if (!axis.axis3D) {
                axis.axis3D = new Axis3DAdditions(axis);
            }
        }
        /**
         * Do not draw axislines in 3D.
         * @private
         */
        function wrapAxisGetLinePath(proceed) {
            const axis = this;
            // Do not do this if the chart is not 3D
            if (!axis.chart.is3d() || axis.coll === 'colorAxis') {
                return proceed.apply(axis, [].slice.call(arguments, 1));
            }
            return [];
        }
        /**
         * @private
         */
        function wrapAxisGetPlotBandPath(proceed) {
            // Do not do this if the chart is not 3D
            if (!this.chart.is3d() || this.coll === 'colorAxis') {
                return proceed.apply(this, [].slice.call(arguments, 1));
            }
            const args = arguments, from = args[1], to = args[2], path = [], fromPath = this.getPlotLinePath({ value: from }), toPath = this.getPlotLinePath({ value: to });
            if (fromPath && toPath) {
                for (let i = 0; i < fromPath.length; i += 2) {
                    const fromStartSeg = fromPath[i], fromEndSeg = fromPath[i + 1], toStartSeg = toPath[i], toEndSeg = toPath[i + 1];
                    if (fromStartSeg[0] === 'M' &&
                        fromEndSeg[0] === 'L' &&
                        toStartSeg[0] === 'M' &&
                        toEndSeg[0] === 'L') {
                        path.push(fromStartSeg, fromEndSeg, toEndSeg, 
                        // lineTo instead of moveTo
                        ['L', toStartSeg[1], toStartSeg[2]], ['Z']);
                    }
                }
            }
            return path;
        }
        /**
         * @private
         */
        function wrapAxisGetPlotLinePath(proceed) {
            const axis = this, axis3D = axis.axis3D, chart = axis.chart, path = proceed.apply(axis, [].slice.call(arguments, 1));
            // Do not do this if the chart is not 3D
            if (axis.coll === 'colorAxis' ||
                !chart.chart3d ||
                !chart.is3d()) {
                return path;
            }
            if (path === null) {
                return path;
            }
            const options3d = chart.options.chart.options3d, d = axis.isZAxis ? chart.plotWidth : options3d.depth, frame = chart.chart3d.frame3d, startSegment = path[0], endSegment = path[1];
            let pArr, pathSegments = [];
            if (startSegment[0] === 'M' && endSegment[0] === 'L') {
                pArr = [
                    axis3D.swapZ({ x: startSegment[1], y: startSegment[2], z: 0 }),
                    axis3D.swapZ({ x: startSegment[1], y: startSegment[2], z: d }),
                    axis3D.swapZ({ x: endSegment[1], y: endSegment[2], z: 0 }),
                    axis3D.swapZ({ x: endSegment[1], y: endSegment[2], z: d })
                ];
                if (!this.horiz) { // Y-Axis
                    if (frame.front.visible) {
                        pathSegments.push(pArr[0], pArr[2]);
                    }
                    if (frame.back.visible) {
                        pathSegments.push(pArr[1], pArr[3]);
                    }
                    if (frame.left.visible) {
                        pathSegments.push(pArr[0], pArr[1]);
                    }
                    if (frame.right.visible) {
                        pathSegments.push(pArr[2], pArr[3]);
                    }
                }
                else if (this.isZAxis) { // Z-Axis
                    if (frame.left.visible) {
                        pathSegments.push(pArr[0], pArr[2]);
                    }
                    if (frame.right.visible) {
                        pathSegments.push(pArr[1], pArr[3]);
                    }
                    if (frame.top.visible) {
                        pathSegments.push(pArr[0], pArr[1]);
                    }
                    if (frame.bottom.visible) {
                        pathSegments.push(pArr[2], pArr[3]);
                    }
                }
                else { // X-Axis
                    if (frame.front.visible) {
                        pathSegments.push(pArr[0], pArr[2]);
                    }
                    if (frame.back.visible) {
                        pathSegments.push(pArr[1], pArr[3]);
                    }
                    if (frame.top.visible) {
                        pathSegments.push(pArr[0], pArr[1]);
                    }
                    if (frame.bottom.visible) {
                        pathSegments.push(pArr[2], pArr[3]);
                    }
                }
                pathSegments = perspective(pathSegments, this.chart, false);
            }
            return chart.renderer.toLineSegments(pathSegments);
        }
        /**
         * Wrap getSlotWidth function to calculate individual width value for each
         * slot (#8042).
         * @private
         */
        function wrapAxisGetSlotWidth(proceed, tick) {
            const axis = this, { chart, gridGroup, tickPositions, ticks } = axis;
            if (axis.categories &&
                chart.frameShapes &&
                chart.is3d() &&
                gridGroup &&
                tick &&
                tick.label) {
                const firstGridLine = (gridGroup.element.childNodes[0].getBBox()), frame3DLeft = chart.frameShapes.left.getBBox(), options3d = chart.options.chart.options3d, origin = {
                    x: chart.plotWidth / 2,
                    y: chart.plotHeight / 2,
                    z: options3d.depth / 2,
                    vd: (pick(options3d.depth, 1) *
                        pick(options3d.viewDistance, 0))
                }, index = tickPositions.indexOf(tick.pos), prevTick = ticks[tickPositions[index - 1]], nextTick = ticks[tickPositions[index + 1]];
                let labelPos, prevLabelPos, nextLabelPos;
                // Check whether the tick is not the first one and previous tick
                // exists, then calculate position of previous label.
                if (prevTick?.label?.xy) {
                    prevLabelPos = perspective3D({
                        x: prevTick.label.xy.x,
                        y: prevTick.label.xy.y,
                        z: null
                    }, origin, origin.vd);
                }
                // If next label position is defined, then recalculate its position
                // basing on the perspective.
                if (nextTick && nextTick.label && nextTick.label.xy) {
                    nextLabelPos = perspective3D({
                        x: nextTick.label.xy.x,
                        y: nextTick.label.xy.y,
                        z: null
                    }, origin, origin.vd);
                }
                labelPos = {
                    x: tick.label.xy.x,
                    y: tick.label.xy.y,
                    z: null
                };
                labelPos = perspective3D(labelPos, origin, origin.vd);
                // If tick is first one, check whether next label position is
                // already calculated, then return difference between the first and
                // the second label. If there is no next label position calculated,
                // return the difference between the first grid line and left 3d
                // frame.
                return Math.abs(prevLabelPos ?
                    labelPos.x - prevLabelPos.x : nextLabelPos ?
                    nextLabelPos.x - labelPos.x :
                    firstGridLine.x - frame3DLeft.x);
            }
            return proceed.apply(axis, [].slice.call(arguments, 1));
        }
        /**
         * @private
         */
        function wrapAxisGetTitlePosition(proceed) {
            const pos = proceed.apply(this, [].slice.call(arguments, 1));
            return this.axis3D ?
                this.axis3D.fix3dPosition(pos, true) :
                pos;
        }
        /* *
         *
         *  Class
         *
         * */
        /**
         * Adds 3D support to axes.
         * @private
         * @class
         */
        class Axis3DAdditions {
            /* *
             *
             *  Functions
             *
             * */
            /**
             * Extends axis class with 3D support.
             * @private
             */
            static compose(AxisClass, TickClass) {
                Tick3D.compose(TickClass);
                if (!AxisClass.keepProps.includes('axis3D')) {
                    merge(true, defaultOptions.xAxis, Axis3DDefaults);
                    AxisClass.keepProps.push('axis3D');
                    addEvent(AxisClass, 'init', onAxisInit);
                    addEvent(AxisClass, 'afterSetOptions', onAxisAfterSetOptions);
                    addEvent(AxisClass, 'drawCrosshair', onAxisDrawCrosshair);
                    const axisProto = AxisClass.prototype;
                    wrap(axisProto, 'getLinePath', wrapAxisGetLinePath);
                    wrap(axisProto, 'getPlotBandPath', wrapAxisGetPlotBandPath);
                    wrap(axisProto, 'getPlotLinePath', wrapAxisGetPlotLinePath);
                    wrap(axisProto, 'getSlotWidth', wrapAxisGetSlotWidth);
                    wrap(axisProto, 'getTitlePosition', wrapAxisGetTitlePosition);
                }
            }
            /* *
             *
             *  Constructors
             *
             * */
            /**
             * @private
             */
            constructor(axis) {
                this.axis = axis;
            }
            /* *
             *
             *  Functions
             *
             * */
            /**
             * @private
             * @param {Highcharts.Axis} axis
             * Related axis.
             * @param {Highcharts.Position3DObject} pos
             * Position to fix.
             * @param {boolean} [isTitle]
             * Whether this is a title position.
             * @return {Highcharts.Position3DObject}
             * Fixed position.
             */
            fix3dPosition(pos, isTitle) {
                const axis3D = this;
                const axis = axis3D.axis;
                const chart = axis.chart;
                // Do not do this if the chart is not 3D
                if (axis.coll === 'colorAxis' ||
                    !chart.chart3d ||
                    !chart.is3d()) {
                    return pos;
                }
                const alpha = deg2rad * chart.options.chart.options3d.alpha, beta = deg2rad * chart.options.chart.options3d.beta, positionMode = pick(isTitle && axis.options.title.position3d, axis.options.labels.position3d), skew = pick(isTitle && axis.options.title.skew3d, axis.options.labels.skew3d), frame = chart.chart3d.frame3d, plotLeft = chart.plotLeft, plotRight = chart.plotWidth + plotLeft, plotTop = chart.plotTop, plotBottom = chart.plotHeight + plotTop;
                let offsetX = 0, offsetY = 0, vecX, vecY = { x: 0, y: 1, z: 0 }, 
                // Indicates that we are labelling an X or Z axis on the "back" of
                // the chart
                reverseFlap = false;
                pos = axis.axis3D.swapZ({ x: pos.x, y: pos.y, z: 0 });
                if (axis.isZAxis) { // Z Axis
                    if (axis.opposite) {
                        if (frame.axes.z.top === null) {
                            return {};
                        }
                        offsetY = pos.y - plotTop;
                        pos.x = frame.axes.z.top.x;
                        pos.y = frame.axes.z.top.y;
                        vecX = frame.axes.z.top.xDir;
                        reverseFlap = !frame.top.frontFacing;
                    }
                    else {
                        if (frame.axes.z.bottom === null) {
                            return {};
                        }
                        offsetY = pos.y - plotBottom;
                        pos.x = frame.axes.z.bottom.x;
                        pos.y = frame.axes.z.bottom.y;
                        vecX = frame.axes.z.bottom.xDir;
                        reverseFlap = !frame.bottom.frontFacing;
                    }
                }
                else if (axis.horiz) { // X Axis
                    if (axis.opposite) {
                        if (frame.axes.x.top === null) {
                            return {};
                        }
                        offsetY = pos.y - plotTop;
                        pos.y = frame.axes.x.top.y;
                        pos.z = frame.axes.x.top.z;
                        vecX = frame.axes.x.top.xDir;
                        reverseFlap = !frame.top.frontFacing;
                    }
                    else {
                        if (frame.axes.x.bottom === null) {
                            return {};
                        }
                        offsetY = pos.y - plotBottom;
                        pos.y = frame.axes.x.bottom.y;
                        pos.z = frame.axes.x.bottom.z;
                        vecX = frame.axes.x.bottom.xDir;
                        reverseFlap = !frame.bottom.frontFacing;
                    }
                }
                else { // Y Axis
                    if (axis.opposite) {
                        if (frame.axes.y.right === null) {
                            return {};
                        }
                        offsetX = pos.x - plotRight;
                        pos.x = frame.axes.y.right.x;
                        pos.z = frame.axes.y.right.z;
                        vecX = frame.axes.y.right.xDir;
                        // Rotate 90º on opposite edge
                        vecX = { x: vecX.z, y: vecX.y, z: -vecX.x };
                    }
                    else {
                        if (frame.axes.y.left === null) {
                            return {};
                        }
                        offsetX = pos.x - plotLeft;
                        pos.x = frame.axes.y.left.x;
                        pos.z = frame.axes.y.left.z;
                        vecX = frame.axes.y.left.xDir;
                    }
                }
                if (positionMode === 'chart') {
                    // Labels preserve their direction relative to the chart
                    // nothing to do
                }
                else if (positionMode === 'flap') {
                    // Labels are rotated around the axis direction to face the screen
                    if (!axis.horiz) { // Y Axis
                        vecX = { x: Math.cos(beta), y: 0, z: Math.sin(beta) };
                    }
                    else { // X and Z Axis
                        let sin = Math.sin(alpha);
                        const cos = Math.cos(alpha);
                        if (axis.opposite) {
                            sin = -sin;
                        }
                        if (reverseFlap) {
                            sin = -sin;
                        }
                        vecY = { x: vecX.z * sin, y: cos, z: -vecX.x * sin };
                    }
                }
                else if (positionMode === 'ortho') {
                    // Labels will be rotated to be orthogonal to the axis
                    if (!axis.horiz) { // Y Axis
                        vecX = { x: Math.cos(beta), y: 0, z: Math.sin(beta) };
                    }
                    else { // X and Z Axis
                        const sina = Math.sin(alpha);
                        const cosa = Math.cos(alpha);
                        const sinb = Math.sin(beta);
                        const cosb = Math.cos(beta);
                        const vecZ = { x: sinb * cosa, y: -sina, z: -cosa * cosb };
                        vecY = {
                            x: vecX.y * vecZ.z - vecX.z * vecZ.y,
                            y: vecX.z * vecZ.x - vecX.x * vecZ.z,
                            z: vecX.x * vecZ.y - vecX.y * vecZ.x
                        };
                        let scale = 1 / Math.sqrt(vecY.x * vecY.x + vecY.y * vecY.y + vecY.z * vecY.z);
                        if (reverseFlap) {
                            scale = -scale;
                        }
                        vecY = {
                            x: scale * vecY.x, y: scale * vecY.y, z: scale * vecY.z
                        };
                    }
                }
                else { // positionMode  == 'offset'
                    // Labels will be skewd to maintain vertical / horizontal offsets
                    // from axis
                    if (!axis.horiz) { // Y Axis
                        vecX = { x: Math.cos(beta), y: 0, z: Math.sin(beta) };
                    }
                    else { // X and Z Axis
                        vecY = {
                            x: Math.sin(beta) * Math.sin(alpha),
                            y: Math.cos(alpha),
                            z: -Math.cos(beta) * Math.sin(alpha)
                        };
                    }
                }
                pos.x += offsetX * vecX.x + offsetY * vecY.x;
                pos.y += offsetX * vecX.y + offsetY * vecY.y;
                pos.z += offsetX * vecX.z + offsetY * vecY.z;
                const projected = perspective([pos], axis.chart)[0];
                if (skew) {
                    // Check if the label text would be mirrored
                    const isMirrored = shapeArea(perspective([
                        pos,
                        { x: pos.x + vecX.x, y: pos.y + vecX.y, z: pos.z + vecX.z },
                        { x: pos.x + vecY.x, y: pos.y + vecY.y, z: pos.z + vecY.z }
                    ], axis.chart)) < 0;
                    if (isMirrored) {
                        vecX = { x: -vecX.x, y: -vecX.y, z: -vecX.z };
                    }
                    const pointsProjected = perspective([
                        { x: pos.x, y: pos.y, z: pos.z },
                        { x: pos.x + vecX.x, y: pos.y + vecX.y, z: pos.z + vecX.z },
                        { x: pos.x + vecY.x, y: pos.y + vecY.y, z: pos.z + vecY.z }
                    ], axis.chart);
                    projected.matrix = [
                        pointsProjected[1].x - pointsProjected[0].x,
                        pointsProjected[1].y - pointsProjected[0].y,
                        pointsProjected[2].x - pointsProjected[0].x,
                        pointsProjected[2].y - pointsProjected[0].y,
                        projected.x,
                        projected.y
                    ];
                    projected.matrix[4] -= projected.x * projected.matrix[0] +
                        projected.y * projected.matrix[2];
                    projected.matrix[5] -= projected.x * projected.matrix[1] +
                        projected.y * projected.matrix[3];
                }
                return projected;
            }
            /**
             * @private
             */
            swapZ(p, insidePlotArea) {
                const axis = this.axis;
                if (axis.isZAxis) {
                    const plotLeft = insidePlotArea ? 0 : axis.chart.plotLeft;
                    return {
                        x: plotLeft + p.z,
                        y: p.y,
                        z: p.x - plotLeft
                    };
                }
                return p;
            }
        }
        /* *
         *
         *  Default Export
         *
         * */

        return Axis3DAdditions;
    });
    _registerModule(_modules, 'Core/Series/Series3D.js', [_modules['Core/Globals.js'], _modules['Core/Math3D.js'], _modules['Core/Series/Series.js'], _modules['Core/Utilities.js']], function (H, Math3D, Series, U) {
        /* *
         *
         *  (c) 2010-2024 Torstein Honsi
         *
         *  Extension to the Series object in 3D charts.
         *
         *  License: www.highcharts.com/license
         *
         *  !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
         *
         * */
        const { composed } = H;
        const { perspective } = Math3D;
        const { addEvent, extend, isNumber, merge, pick, pushUnique } = U;
        /* *
         *
         *  Class
         *
         * */
        class Series3D extends Series {
            /* *
             *
             *  Static Functions
             *
             * */
            static compose(SeriesClass) {
                if (pushUnique(composed, 'Core.Series3D')) {
                    addEvent(SeriesClass, 'afterTranslate', function () {
                        if (this.chart.is3d()) {
                            this.translate3dPoints();
                        }
                    });
                    extend(SeriesClass.prototype, {
                        translate3dPoints: Series3D.prototype.translate3dPoints
                    });
                }
            }
            /* *
             *
             *  Functions
             *
             * */
            /**
             * Translate the plotX, plotY properties and add plotZ.
             * @private
             */
            translate3dPoints() {
                const series = this, seriesOptions = series.options, chart = series.chart, zAxis = pick(series.zAxis, chart.options.zAxis[0]), rawPoints = [], rawPointsX = [], stack = seriesOptions.stacking ?
                    (isNumber(seriesOptions.stack) ? seriesOptions.stack : 0) :
                    series.index || 0;
                let projectedPoint, zValue;
                series.zPadding = stack *
                    (seriesOptions.depth || 0 + (seriesOptions.groupZPadding || 1));
                series.data.forEach((rawPoint) => {
                    if (zAxis && zAxis.translate) {
                        zValue = zAxis.logarithmic && zAxis.val2lin ?
                            zAxis.val2lin(rawPoint.z) :
                            rawPoint.z; // #4562
                        rawPoint.plotZ = zAxis.translate(zValue);
                        rawPoint.isInside = rawPoint.isInside ?
                            (zValue >= zAxis.min &&
                                zValue <= zAxis.max) :
                            false;
                    }
                    else {
                        rawPoint.plotZ = series.zPadding;
                    }
                    rawPoint.axisXpos = rawPoint.plotX;
                    rawPoint.axisYpos = rawPoint.plotY;
                    rawPoint.axisZpos = rawPoint.plotZ;
                    rawPoints.push({
                        x: rawPoint.plotX,
                        y: rawPoint.plotY,
                        z: rawPoint.plotZ
                    });
                    rawPointsX.push(rawPoint.plotX || 0);
                });
                series.rawPointsX = rawPointsX;
                const projectedPoints = perspective(rawPoints, chart, true);
                series.data.forEach((rawPoint, i) => {
                    projectedPoint = projectedPoints[i];
                    rawPoint.plotX = projectedPoint.x;
                    rawPoint.plotY = projectedPoint.y;
                    rawPoint.plotZ = projectedPoint.z;
                });
            }
        }
        /* *
         *
         *  Static Properties
         *
         * */
        Series3D.defaultOptions = merge(Series.defaultOptions);
        /* *
         *
         *  Default Export
         *
         * */

        return Series3D;
    });
    _registerModule(_modules, 'Core/Renderer/SVG/SVGElement3D.js', [_modules['Core/Color/Color.js'], _modules['Core/Renderer/RendererRegistry.js'], _modules['Core/Utilities.js']], function (Color, RendererRegistry, U) {
        /* *
         *
         *  (c) 2010-2024 Torstein Honsi
         *
         *  Extensions to the SVGRenderer class to enable 3D shapes
         *
         *  License: www.highcharts.com/license
         *
         *  !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
         *
         * */
        const { parse: color } = Color;
        const { Element: SVGElement } = RendererRegistry.getRendererType().prototype;
        const { defined, pick } = U;
        /* *
         *
         *  Class
         *
         * */
        class SVGElement3D extends SVGElement {
            constructor() {
                /* *
                 *
                 *  Static Properties
                 *
                 * */
                super(...arguments);
                /* *
                 *
                 *  Properties
                 *
                 * */
                this.parts = ['front', 'top', 'side'];
                this.pathType = 'cuboid';
            }
            /* *
             *
             *  Functions
             *
             * */
            /**
             * The init is used by base - renderer.Element
             * @private
             */
            initArgs(args) {
                const elem3d = this, renderer = elem3d.renderer, paths = renderer[elem3d.pathType + 'Path'](args), zIndexes = paths.zIndexes;
                // build parts
                for (const part of elem3d.parts) {
                    const attribs = {
                        'class': 'highcharts-3d-' + part,
                        zIndex: zIndexes[part] || 0
                    };
                    if (renderer.styledMode) {
                        if (part === 'top') {
                            attribs.filter = 'url(#highcharts-brighter)';
                        }
                        else if (part === 'side') {
                            attribs.filter = 'url(#highcharts-darker)';
                        }
                    }
                    elem3d[part] = renderer.path(paths[part])
                        .attr(attribs)
                        .add(elem3d);
                }
                elem3d.attr({
                    'stroke-linejoin': 'round',
                    zIndex: zIndexes.group
                });
                // Store information if any side of element was rendered by force.
                elem3d.forcedSides = paths.forcedSides;
            }
            /**
             * Single property setter that applies options to each part
             * @private
             */
            singleSetterForParts(prop, val, values, verb, duration, complete) {
                const elem3d = this, newAttr = {}, optionsToApply = [null, null, (verb || 'attr'), duration, complete], hasZIndexes = values && values.zIndexes;
                if (!values) {
                    newAttr[prop] = val;
                    optionsToApply[0] = newAttr;
                }
                else {
                    // It is needed to deal with the whole group zIndexing
                    // in case of graph rotation
                    if (hasZIndexes && hasZIndexes.group) {
                        elem3d.attr({
                            zIndex: hasZIndexes.group
                        });
                    }
                    for (const part of Object.keys(values)) {
                        newAttr[part] = {};
                        newAttr[part][prop] = values[part];
                        // include zIndexes if provided
                        if (hasZIndexes) {
                            newAttr[part].zIndex = values.zIndexes[part] || 0;
                        }
                    }
                    optionsToApply[1] = newAttr;
                }
                return this.processParts.apply(elem3d, optionsToApply);
            }
            /**
             * Calls function for each part. Used for attr, animate and destroy.
             * @private
             */
            processParts(props, partsProps, verb, duration, complete) {
                const elem3d = this;
                for (const part of elem3d.parts) {
                    // if different props for different parts
                    if (partsProps) {
                        props = pick(partsProps[part], false);
                    }
                    // only if something to set, but allow undefined
                    if (props !== false) {
                        elem3d[part][verb](props, duration, complete);
                    }
                }
                return elem3d;
            }
            /**
             * Destroy all parts
             * @private
             */
            destroy() {
                this.processParts(null, null, 'destroy');
                return super.destroy();
            }
            // Following functions are SVGElement3DCuboid (= base)
            attr(args, val, complete, continueAnimation) {
                // Resolve setting attributes by string name
                if (typeof args === 'string' && typeof val !== 'undefined') {
                    const key = args;
                    args = {};
                    args[key] = val;
                }
                if (args.shapeArgs || defined(args.x)) {
                    return this.singleSetterForParts('d', null, this.renderer[this.pathType + 'Path'](args.shapeArgs || args));
                }
                return super.attr(args, void 0, complete, continueAnimation);
            }
            animate(args, duration, complete) {
                if (defined(args.x) && defined(args.y)) {
                    const paths = this.renderer[this.pathType + 'Path'](args), forcedSides = paths.forcedSides;
                    this.singleSetterForParts('d', null, paths, 'animate', duration, complete);
                    this.attr({
                        zIndex: paths.zIndexes.group
                    });
                    // If sides that are forced to render changed, recalculate colors.
                    if (forcedSides !== this.forcedSides) {
                        this.forcedSides = forcedSides;
                        if (!this.renderer.styledMode) {
                            this.fillSetter(this.fill);
                        }
                    }
                }
                else {
                    super.animate(args, duration, complete);
                }
                return this;
            }
            fillSetter(fill) {
                const elem3d = this;
                elem3d.forcedSides = elem3d.forcedSides || [];
                elem3d.singleSetterForParts('fill', null, {
                    front: fill,
                    // Do not change color if side was forced to render.
                    top: color(fill).brighten(elem3d.forcedSides.indexOf('top') >= 0 ? 0 : 0.1).get(),
                    side: color(fill).brighten(elem3d.forcedSides.indexOf('side') >= 0 ? 0 : -0.1).get()
                });
                // fill for animation getter (#6776)
                elem3d.color = elem3d.fill = fill;
                return elem3d;
            }
        }
        SVGElement3D.types = {
            base: SVGElement3D,
            cuboid: SVGElement3D
        };
        /* *
         *
         *  Default Export
         *
         * */

        return SVGElement3D;
    });
    _registerModule(_modules, 'Core/Renderer/SVG/SVGRenderer3D.js', [_modules['Core/Animation/AnimationUtilities.js'], _modules['Core/Color/Color.js'], _modules['Core/Globals.js'], _modules['Core/Math3D.js'], _modules['Core/Renderer/SVG/SVGElement3D.js'], _modules['Core/Utilities.js']], function (A, Color, H, Math3D, SVGElement3D, U) {
        /* *
         *
         *  (c) 2010-2024 Torstein Honsi
         *
         *  Extensions to the SVGRenderer class to enable 3D shapes
         *
         *  License: www.highcharts.com/license
         *
         *  !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
         *
         * */
        const { animObject } = A;
        const { parse: color } = Color;
        const { charts, deg2rad } = H;
        const { perspective, shapeArea } = Math3D;
        const { defined, extend, merge, pick } = U;
        /* *
         *
         *  Constants
         *
         * */
        const cos = Math.cos, sin = Math.sin, PI = Math.PI, dFactor = (4 * (Math.sqrt(2) - 1) / 3) / (PI / 2);
        /* *
         *
         *  Functions
         *
         * */
        /**
         * Method to construct a curved path. Can 'wrap' around more then 180
         * degrees.
         * @private
         */
        function curveTo(cx, cy, rx, ry, start, end, dx, dy) {
            const arcAngle = end - start;
            let result = [];
            if ((end > start) && (end - start > Math.PI / 2 + 0.0001)) {
                result = result.concat(curveTo(cx, cy, rx, ry, start, start + (Math.PI / 2), dx, dy));
                result = result.concat(curveTo(cx, cy, rx, ry, start + (Math.PI / 2), end, dx, dy));
                return result;
            }
            if ((end < start) && (start - end > Math.PI / 2 + 0.0001)) {
                result = result.concat(curveTo(cx, cy, rx, ry, start, start - (Math.PI / 2), dx, dy));
                result = result.concat(curveTo(cx, cy, rx, ry, start - (Math.PI / 2), end, dx, dy));
                return result;
            }
            return [[
                    'C',
                    cx + (rx * Math.cos(start)) -
                        ((rx * dFactor * arcAngle) * Math.sin(start)) + dx,
                    cy + (ry * Math.sin(start)) +
                        ((ry * dFactor * arcAngle) * Math.cos(start)) + dy,
                    cx + (rx * Math.cos(end)) +
                        ((rx * dFactor * arcAngle) * Math.sin(end)) + dx,
                    cy + (ry * Math.sin(end)) -
                        ((ry * dFactor * arcAngle) * Math.cos(end)) + dy,
                    cx + (rx * Math.cos(end)) + dx,
                    cy + (ry * Math.sin(end)) + dy
                ]];
        }
        /* *
         *
         *  Composition
         *
         * */
        var SVGRenderer3D;
        (function (SVGRenderer3D) {
            /* *
             *
             *  Declarations
             *
             * */
            /* *
             *
             *  Functions
             *
             * */
            /** @private */
            function compose(SVGRendererClass) {
                const rendererProto = SVGRendererClass.prototype;
                if (!rendererProto.element3d) {
                    extend(rendererProto, {
                        Element3D: SVGElement3D,
                        arc3d,
                        arc3dPath,
                        cuboid,
                        cuboidPath,
                        element3d,
                        face3d,
                        polyhedron,
                        toLinePath,
                        toLineSegments
                    });
                }
            }
            SVGRenderer3D.compose = compose;
            /* *
             *
             *  Functions
             *
             * */
            /** @private */
            function toLinePath(points, closed) {
                const result = [];
                // Put "L x y" for each point
                for (const point of points) {
                    result.push(['L', point.x, point.y]);
                }
                if (points.length) {
                    // Set the first element to M
                    result[0][0] = 'M';
                    // If it is a closed line, add Z
                    if (closed) {
                        result.push(['Z']);
                    }
                }
                return result;
            }
            /** @private */
            function toLineSegments(points) {
                const result = [];
                let m = true;
                for (const point of points) {
                    result.push(m ? ['M', point.x, point.y] : ['L', point.x, point.y]);
                    m = !m;
                }
                return result;
            }
            /**
             * A 3-D Face is defined by it's 3D vertexes, and is only visible if it's
             * vertexes are counter-clockwise (Back-face culling). It is used as a
             * polyhedron Element.
             * @private
             */
            function face3d(args) {
                const renderer = this, elementProto = renderer.Element.prototype, ret = renderer.createElement('path');
                ret.vertexes = [];
                ret.insidePlotArea = false;
                ret.enabled = true;
                /* eslint-disable no-invalid-this */
                ret.attr = function (hash) {
                    if (typeof hash === 'object' &&
                        (defined(hash.enabled) ||
                            defined(hash.vertexes) ||
                            defined(hash.insidePlotArea))) {
                        this.enabled = pick(hash.enabled, this.enabled);
                        this.vertexes = pick(hash.vertexes, this.vertexes);
                        this.insidePlotArea = pick(hash.insidePlotArea, this.insidePlotArea);
                        delete hash.enabled;
                        delete hash.vertexes;
                        delete hash.insidePlotArea;
                        const chart = charts[renderer.chartIndex], vertexes2d = perspective(this.vertexes, chart, this.insidePlotArea), path = renderer.toLinePath(vertexes2d, true), area = shapeArea(vertexes2d);
                        hash.d = path;
                        hash.visibility = (this.enabled && area > 0) ?
                            'inherit' : 'hidden';
                    }
                    return elementProto.attr.apply(this, arguments);
                };
                ret.animate = function (params) {
                    if (typeof params === 'object' &&
                        (defined(params.enabled) ||
                            defined(params.vertexes) ||
                            defined(params.insidePlotArea))) {
                        this.enabled = pick(params.enabled, this.enabled);
                        this.vertexes = pick(params.vertexes, this.vertexes);
                        this.insidePlotArea = pick(params.insidePlotArea, this.insidePlotArea);
                        delete params.enabled;
                        delete params.vertexes;
                        delete params.insidePlotArea;
                        const chart = charts[renderer.chartIndex], vertexes2d = perspective(this.vertexes, chart, this.insidePlotArea), path = renderer.toLinePath(vertexes2d, true), area = shapeArea(vertexes2d), visibility = (this.enabled && area > 0) ?
                            'visible' : 'hidden';
                        params.d = path;
                        this.attr('visibility', visibility);
                    }
                    return elementProto.animate.apply(this, arguments);
                };
                /* eslint-enable no-invalid-this */
                return ret.attr(args);
            }
            /**
             * A Polyhedron is a handy way of defining a group of 3-D faces. It's only
             * attribute is `faces`, an array of attributes of each one of it's Face3D
             * instances.
             * @private
             */
            function polyhedron(args) {
                const renderer = this, elementProto = renderer.Element.prototype, result = renderer.g(), destroy = result.destroy;
                if (!this.styledMode) {
                    result.attr({
                        'stroke-linejoin': 'round'
                    });
                }
                result.faces = [];
                // destroy all children
                result.destroy = function () {
                    for (let i = 0; i < result.faces.length; i++) {
                        result.faces[i].destroy();
                    }
                    return destroy.call(this);
                };
                result.attr = function (hash, val, complete, continueAnimation) {
                    if (typeof hash === 'object' && defined(hash.faces)) {
                        while (result.faces.length > hash.faces.length) {
                            result.faces.pop().destroy();
                        }
                        while (result.faces.length < hash.faces.length) {
                            result.faces.push(renderer.face3d().add(result));
                        }
                        for (let i = 0; i < hash.faces.length; i++) {
                            if (renderer.styledMode) {
                                delete hash.faces[i].fill;
                            }
                            result.faces[i].attr(hash.faces[i], null, complete, continueAnimation);
                        }
                        delete hash.faces;
                    }
                    return elementProto.attr.apply(this, arguments);
                };
                result.animate = function (params, duration, complete) {
                    if (params && params.faces) {
                        while (result.faces.length > params.faces.length) {
                            result.faces.pop().destroy();
                        }
                        while (result.faces.length < params.faces.length) {
                            result.faces.push(renderer.face3d().add(result));
                        }
                        for (let i = 0; i < params.faces.length; i++) {
                            result.faces[i].animate(params.faces[i], duration, complete);
                        }
                        delete params.faces;
                    }
                    return elementProto.animate.apply(this, arguments);
                };
                return result.attr(args);
            }
            /**
             * return result, generalization
             * @private
             * @requires highcharts-3d
             */
            function element3d(type, shapeArgs) {
                const elem3d = new SVGElement3D.types[type](this, 'g');
                elem3d.initArgs(shapeArgs);
                return elem3d;
            }
            /**
             * generalized, so now use simply
             * @private
             */
            function cuboid(shapeArgs) {
                return this.element3d('cuboid', shapeArgs);
            }
            /**
             * Generates a cuboid path and zIndexes
             * @private
             */
            function cuboidPath(shapeArgs) {
                const x = shapeArgs.x || 0, y = shapeArgs.y || 0, z = shapeArgs.z || 0, 
                // For side calculation (right/left)
                // there is a need for height (and other shapeArgs arguments)
                // to be at least 1px
                h = shapeArgs.height || 0, w = shapeArgs.width || 0, d = shapeArgs.depth || 0, chart = charts[this.chartIndex], options3d = chart.options.chart.options3d, alpha = options3d.alpha, 
                // Priority for x axis is the biggest,
                // because of x direction has biggest influence on zIndex
                incrementX = 1000000, 
                // y axis has the smallest priority in case of our charts
                // (needs to be set because of stacking)
                incrementY = 10, incrementZ = 100, forcedSides = [];
                let shape, zIndex = 0, 
                // The 8 corners of the cube
                pArr = [{
                        x: x,
                        y: y,
                        z: z
                    }, {
                        x: x + w,
                        y: y,
                        z: z
                    }, {
                        x: x + w,
                        y: y + h,
                        z: z
                    }, {
                        x: x,
                        y: y + h,
                        z: z
                    }, {
                        x: x,
                        y: y + h,
                        z: z + d
                    }, {
                        x: x + w,
                        y: y + h,
                        z: z + d
                    }, {
                        x: x + w,
                        y: y,
                        z: z + d
                    }, {
                        x: x,
                        y: y,
                        z: z + d
                    }];
                // apply perspective
                pArr = perspective(pArr, chart, shapeArgs.insidePlotArea);
                /**
                 * helper method to decide which side is visible
                 * @private
                 */
                const mapSidePath = (i) => {
                    // Added support for 0 value in columns, where height is 0
                    // but the shape is rendered.
                    // Height is used from 1st to 6th element of pArr
                    if (h === 0 && i > 1 && i < 6) { // [2, 3, 4, 5]
                        return {
                            x: pArr[i].x,
                            // when height is 0 instead of cuboid we render plane
                            // so it is needed to add fake 10 height to imitate
                            // cuboid for side calculation
                            y: pArr[i].y + 10,
                            z: pArr[i].z
                        };
                    }
                    // It is needed to calculate dummy sides (front/back) for
                    // breaking points in case of x and depth values. If column has
                    // side, it means that x values of front and back side are
                    // different.
                    if (pArr[0].x === pArr[7].x && i >= 4) { // [4, 5, 6, 7]
                        return {
                            x: pArr[i].x + 10,
                            // when height is 0 instead of cuboid we render plane
                            // so it is needed to add fake 10 height to imitate
                            // cuboid for side calculation
                            y: pArr[i].y,
                            z: pArr[i].z
                        };
                    }
                    // Added dummy depth
                    if (d === 0 && i < 2 || i > 5) { // [0, 1, 6, 7]
                        return {
                            x: pArr[i].x,
                            // when height is 0 instead of cuboid we render plane
                            // so it is needed to add fake 10 height to imitate
                            // cuboid for side calculation
                            y: pArr[i].y,
                            z: pArr[i].z + 10
                        };
                    }
                    return pArr[i];
                }, 
                /**
                 * method creating the final side
                 * @private
                 */
                mapPath = (i) => (pArr[i]), 
                /**
                 * First value - path with specific face
                 * Second value - added info about side for later calculations.
                 *                 Possible second values are 0 for path1, 1 for
                 *                 path2 and -1 for no path chosen.
                 * Third value - string containing information about current side of
                 *               cuboid for forcing side rendering.
                 * @private
                 */
                pickShape = (verticesIndex1, verticesIndex2, side) => {
                    const // An array of vertices for cuboid face
                    face1 = verticesIndex1.map(mapPath), face2 = verticesIndex2.map(mapPath), 
                    // dummy face is calculated the same way as standard face,
                    // but if cuboid height is 0 additional height is added so
                    // it is possible to use this vertices array for visible
                    // face calculation
                    dummyFace1 = verticesIndex1.map(mapSidePath), dummyFace2 = verticesIndex2.map(mapSidePath);
                    let ret = [[], -1];
                    if (shapeArea(face1) < 0) {
                        ret = [face1, 0];
                    }
                    else if (shapeArea(face2) < 0) {
                        ret = [face2, 1];
                    }
                    else if (side) {
                        forcedSides.push(side);
                        if (shapeArea(dummyFace1) < 0) {
                            ret = [face1, 0];
                        }
                        else if (shapeArea(dummyFace2) < 0) {
                            ret = [face2, 1];
                        }
                        else {
                            ret = [face1, 0]; // force side calculation.
                        }
                    }
                    return ret;
                };
                // front or back
                const front = [3, 2, 1, 0], back = [7, 6, 5, 4];
                shape = pickShape(front, back, 'front');
                const path1 = shape[0], isFront = shape[1];
                // top or bottom
                const top = [1, 6, 7, 0], bottom = [4, 5, 2, 3];
                shape = pickShape(top, bottom, 'top');
                const path2 = shape[0], isTop = shape[1];
                // side
                const right = [1, 2, 5, 6], left = [0, 7, 4, 3];
                shape = pickShape(right, left, 'side');
                const path3 = shape[0], isRight = shape[1];
                /* New block used for calculating zIndex. It is basing on X, Y and Z
                position of specific columns. All zIndexes (for X, Y and Z values) are
                added to the final zIndex, where every value has different priority. The
                biggest priority is in X and Z directions, the lowest index is for
                stacked columns (Y direction and the same X and Z positions). Big
                differences between priorities is made because we need to ensure that
                even for big changes in Y and Z parameters all columns will be drawn
                correctly. */
                if (isRight === 1) {
                    // It is needed to connect value with current chart width
                    // for big chart size.
                    zIndex += incrementX * (chart.plotWidth - x);
                }
                else if (!isRight) {
                    zIndex += incrementX * x;
                }
                zIndex += incrementY * (!isTop ||
                    // Numbers checked empirically
                    (alpha >= 0 && alpha <= 180 || alpha < 360 && alpha > 357.5) ?
                    chart.plotHeight - y : 10 + y);
                if (isFront === 1) {
                    zIndex += incrementZ * (z);
                }
                else if (!isFront) {
                    zIndex += incrementZ * (1000 - z);
                }
                return {
                    front: this.toLinePath(path1, true),
                    top: this.toLinePath(path2, true),
                    side: this.toLinePath(path3, true),
                    zIndexes: {
                        group: Math.round(zIndex)
                    },
                    forcedSides: forcedSides,
                    // additional info about zIndexes
                    isFront: isFront,
                    isTop: isTop
                }; // #4774
            }
            /** @private */
            function arc3d(attribs) {
                const renderer = this, wrapper = renderer.g(), elementProto = renderer.Element.prototype, customAttribs = ['x', 'y', 'r', 'innerR', 'start', 'end', 'depth'];
                /**
                 * Get custom attributes. Don't mutate the original object and return an
                 * object with only custom attr.
                 * @private
                 */
                function suckOutCustom(params) {
                    const ca = {};
                    let hasCA = false, key;
                    params = merge(params); // Don't mutate the original object
                    for (key in params) {
                        if (customAttribs.indexOf(key) !== -1) {
                            ca[key] = params[key];
                            delete params[key];
                            hasCA = true;
                        }
                    }
                    return hasCA ? [ca, params] : false;
                }
                attribs = merge(attribs);
                attribs.alpha = (attribs.alpha || 0) * deg2rad;
                attribs.beta = (attribs.beta || 0) * deg2rad;
                // Create the different sub sections of the shape
                wrapper.top = renderer.path();
                wrapper.side1 = renderer.path();
                wrapper.side2 = renderer.path();
                wrapper.inn = renderer.path();
                wrapper.out = renderer.path();
                /* eslint-disable no-invalid-this */
                // Add all faces
                wrapper.onAdd = function () {
                    const parent = wrapper.parentGroup, className = wrapper.attr('class');
                    wrapper.top.add(wrapper);
                    // These faces are added outside the wrapper group because the
                    // z-index relates to neighbour elements as well
                    for (const face of ['out', 'inn', 'side1', 'side2']) {
                        wrapper[face]
                            .attr({
                            'class': className + ' highcharts-3d-side'
                        })
                            .add(parent);
                    }
                };
                // Cascade to faces
                for (const fn of ['addClass', 'removeClass']) {
                    wrapper[fn] = function () {
                        const args = arguments;
                        for (const face of ['top', 'out', 'inn', 'side1', 'side2']) {
                            wrapper[face][fn].apply(wrapper[face], args);
                        }
                    };
                }
                /**
                 * Compute the transformed paths and set them to the composite shapes
                 * @private
                 */
                wrapper.setPaths = function (attribs) {
                    const paths = wrapper.renderer.arc3dPath(attribs), zIndex = paths.zTop * 100;
                    wrapper.attribs = attribs;
                    wrapper.top.attr({ d: paths.top, zIndex: paths.zTop });
                    wrapper.inn.attr({ d: paths.inn, zIndex: paths.zInn });
                    wrapper.out.attr({ d: paths.out, zIndex: paths.zOut });
                    wrapper.side1.attr({ d: paths.side1, zIndex: paths.zSide1 });
                    wrapper.side2.attr({ d: paths.side2, zIndex: paths.zSide2 });
                    // show all children
                    wrapper.zIndex = zIndex;
                    wrapper.attr({ zIndex: zIndex });
                    // Set the radial gradient center the first time
                    if (attribs.center) {
                        wrapper.top.setRadialReference(attribs.center);
                        delete attribs.center;
                    }
                };
                wrapper.setPaths(attribs);
                /**
                 * Apply the fill to the top and a darker shade to the sides
                 * @private
                 */
                wrapper.fillSetter = function (value) {
                    const darker = color(value).brighten(-0.1).get();
                    this.fill = value;
                    this.side1.attr({ fill: darker });
                    this.side2.attr({ fill: darker });
                    this.inn.attr({ fill: darker });
                    this.out.attr({ fill: darker });
                    this.top.attr({ fill: value });
                    return this;
                };
                // Apply the same value to all. These properties cascade down to the
                // children when set to the composite arc3d.
                for (const setter of ['opacity', 'translateX', 'translateY', 'visibility']) {
                    wrapper[setter + 'Setter'] = function (value, key) {
                        wrapper[key] = value;
                        for (const el of ['out', 'inn', 'side1', 'side2', 'top']) {
                            wrapper[el].attr(key, value);
                        }
                    };
                }
                // Override attr to remove shape attributes and use those to set child
                // paths
                wrapper.attr = function (params) {
                    let ca, paramArr;
                    if (typeof params === 'object') {
                        paramArr = suckOutCustom(params);
                        if (paramArr) {
                            ca = paramArr[0];
                            arguments[0] = paramArr[1];
                            extend(wrapper.attribs, ca);
                            wrapper.setPaths(wrapper.attribs);
                        }
                    }
                    return elementProto.attr.apply(wrapper, arguments);
                };
                // Override the animate function by sucking out custom parameters
                // related to the shapes directly, and update the shapes from the
                // animation step.
                wrapper.animate = function (params, animation, complete) {
                    const from = this.attribs, randomProp = ('data-' + Math.random().toString(26).substring(2, 9));
                    let paramArr, to;
                    // Attribute-line properties connected to 3D. These shouldn't have
                    // been in the attribs collection in the first place.
                    delete params.center;
                    delete params.z;
                    delete params.alpha;
                    delete params.beta;
                    const anim = animObject(pick(animation, this.renderer.globalAnimation));
                    if (anim.duration) {
                        paramArr = suckOutCustom(params);
                        // Params need to have a property in order for the step to run
                        // (#5765, #7097, #7437)
                        wrapper[randomProp] = 0;
                        params[randomProp] = 1;
                        wrapper[randomProp + 'Setter'] = H.noop;
                        if (paramArr) {
                            to = paramArr[0]; // custom attr
                            anim.step = function (a, fx) {
                                const interpolate = (key) => (from[key] + (pick(to[key], from[key]) -
                                    from[key]) * fx.pos);
                                if (fx.prop === randomProp) {
                                    fx.elem.setPaths(merge(from, {
                                        x: interpolate('x'),
                                        y: interpolate('y'),
                                        r: interpolate('r'),
                                        innerR: interpolate('innerR'),
                                        start: interpolate('start'),
                                        end: interpolate('end'),
                                        depth: interpolate('depth')
                                    }));
                                }
                            };
                        }
                        animation = anim; // Only when duration (#5572)
                    }
                    return elementProto.animate.call(this, params, animation, complete);
                };
                // destroy all children
                wrapper.destroy = function () {
                    this.top.destroy();
                    this.out.destroy();
                    this.inn.destroy();
                    this.side1.destroy();
                    this.side2.destroy();
                    return elementProto.destroy.call(this);
                };
                // hide all children
                wrapper.hide = function () {
                    this.top.hide();
                    this.out.hide();
                    this.inn.hide();
                    this.side1.hide();
                    this.side2.hide();
                };
                wrapper.show = function (inherit) {
                    this.top.show(inherit);
                    this.out.show(inherit);
                    this.inn.show(inherit);
                    this.side1.show(inherit);
                    this.side2.show(inherit);
                };
                /* eslint-enable no-invalid-this */
                return wrapper;
            }
            /**
             * Generate the paths required to draw a 3D arc.
             * @private
             */
            function arc3dPath(shapeArgs) {
                const cx = shapeArgs.x || 0, // x coordinate of the center
                cy = shapeArgs.y || 0, // y coordinate of the center
                start = shapeArgs.start || 0, // start angle
                end = (shapeArgs.end || 0) - 0.00001, // end angle
                r = shapeArgs.r || 0, // radius
                ir = shapeArgs.innerR || 0, // inner radius
                d = shapeArgs.depth || 0, // depth
                alpha = shapeArgs.alpha || 0, // alpha rotation of the chart
                beta = shapeArgs.beta || 0; // beta rotation of the chart
                // Derived Variables
                const cs = Math.cos(start), // cosinus of the start angle
                ss = Math.sin(start), // sinus of the start angle
                ce = Math.cos(end), // cosinus of the end angle
                se = Math.sin(end), // sinus of the end angle
                rx = r * Math.cos(beta), // x-radius
                ry = r * Math.cos(alpha), // y-radius
                irx = ir * Math.cos(beta), // x-radius (inner)
                iry = ir * Math.cos(alpha), // y-radius (inner)
                dx = d * Math.sin(beta), // distance between top and bottom in x
                dy = d * Math.sin(alpha); // distance between top and bottom in y
                // TOP
                let top = [
                    ['M', cx + (rx * cs), cy + (ry * ss)]
                ];
                top = top.concat(curveTo(cx, cy, rx, ry, start, end, 0, 0));
                top.push([
                    'L', cx + (irx * ce), cy + (iry * se)
                ]);
                top = top.concat(curveTo(cx, cy, irx, iry, end, start, 0, 0));
                top.push(['Z']);
                // OUTSIDE
                const b = (beta > 0 ? Math.PI / 2 : 0), a = (alpha > 0 ? 0 : Math.PI / 2);
                const start2 = start > -b ? start : (end > -b ? -b : start), end2 = end < PI - a ? end : (start < PI - a ? PI - a : end), midEnd = 2 * PI - a;
                // When slice goes over bottom middle, need to add both, left and right
                // outer side. Additionally, when we cross right hand edge, create sharp
                // edge. Outer shape/wall:
                //
                //            -------
                //          /    ^    \
                //    4)   /   /   \   \  1)
                //        /   /     \   \
                //       /   /       \   \
                // (c)=> ====         ==== <=(d)
                //       \   \       /   /
                //        \   \<=(a)/   /
                //         \   \   /   / <=(b)
                //    3)    \    v    /  2)
                //            -------
                //
                // (a) - inner side
                // (b) - outer side
                // (c) - left edge (sharp)
                // (d) - right edge (sharp)
                // 1..n - rendering order for startAngle = 0, when set to e.g 90, order
                // changes clockwise (1->2, 2->3, n->1) and counterclockwise for
                // negative startAngle
                let out = [
                    ['M', cx + (rx * cos(start2)), cy + (ry * sin(start2))]
                ];
                out = out.concat(curveTo(cx, cy, rx, ry, start2, end2, 0, 0));
                // When shape is wide, it can cross both, (c) and (d) edges, when using
                // startAngle
                if (end > midEnd && start < midEnd) {
                    // Go to outer side
                    out.push([
                        'L', cx + (rx * cos(end2)) + dx, cy + (ry * sin(end2)) + dy
                    ]);
                    // Curve to the right edge of the slice (d)
                    out = out.concat(curveTo(cx, cy, rx, ry, end2, midEnd, dx, dy));
                    // Go to the inner side
                    out.push([
                        'L', cx + (rx * cos(midEnd)), cy + (ry * sin(midEnd))
                    ]);
                    // Curve to the true end of the slice
                    out = out.concat(curveTo(cx, cy, rx, ry, midEnd, end, 0, 0));
                    // Go to the outer side
                    out.push([
                        'L', cx + (rx * cos(end)) + dx, cy + (ry * sin(end)) + dy
                    ]);
                    // Go back to middle (d)
                    out = out.concat(curveTo(cx, cy, rx, ry, end, midEnd, dx, dy));
                    out.push([
                        'L', cx + (rx * cos(midEnd)), cy + (ry * sin(midEnd))
                    ]);
                    // Go back to the left edge
                    out = out.concat(curveTo(cx, cy, rx, ry, midEnd, end2, 0, 0));
                    // But shape can cross also only (c) edge:
                }
                else if (end > PI - a && start < PI - a) {
                    // Go to outer side
                    out.push([
                        'L',
                        cx + (rx * Math.cos(end2)) + dx,
                        cy + (ry * Math.sin(end2)) + dy
                    ]);
                    // Curve to the true end of the slice
                    out = out.concat(curveTo(cx, cy, rx, ry, end2, end, dx, dy));
                    // Go to the inner side
                    out.push([
                        'L', cx + (rx * Math.cos(end)), cy + (ry * Math.sin(end))
                    ]);
                    // Go back to the artificial end2
                    out = out.concat(curveTo(cx, cy, rx, ry, end, end2, 0, 0));
                }
                out.push([
                    'L',
                    cx + (rx * Math.cos(end2)) + dx,
                    cy + (ry * Math.sin(end2)) + dy
                ]);
                out = out.concat(curveTo(cx, cy, rx, ry, end2, start2, dx, dy));
                out.push(['Z']);
                // INSIDE
                let inn = [
                    ['M', cx + (irx * cs), cy + (iry * ss)]
                ];
                inn = inn.concat(curveTo(cx, cy, irx, iry, start, end, 0, 0));
                inn.push([
                    'L',
                    cx + (irx * Math.cos(end)) + dx,
                    cy + (iry * Math.sin(end)) + dy
                ]);
                inn = inn.concat(curveTo(cx, cy, irx, iry, end, start, dx, dy));
                inn.push(['Z']);
                // SIDES
                const side1 = [
                    ['M', cx + (rx * cs), cy + (ry * ss)],
                    ['L', cx + (rx * cs) + dx, cy + (ry * ss) + dy],
                    ['L', cx + (irx * cs) + dx, cy + (iry * ss) + dy],
                    ['L', cx + (irx * cs), cy + (iry * ss)],
                    ['Z']
                ];
                const side2 = [
                    ['M', cx + (rx * ce), cy + (ry * se)],
                    ['L', cx + (rx * ce) + dx, cy + (ry * se) + dy],
                    ['L', cx + (irx * ce) + dx, cy + (iry * se) + dy],
                    ['L', cx + (irx * ce), cy + (iry * se)],
                    ['Z']
                ];
                // correction for changed position of vanishing point caused by alpha
                // and beta rotations
                const angleCorr = Math.atan2(dy, -dx);
                let angleEnd = Math.abs(end + angleCorr), angleStart = Math.abs(start + angleCorr), angleMid = Math.abs((start + end) / 2 + angleCorr);
                /**
                 * set to 0-PI range
                 * @private
                 */
                function toZeroPIRange(angle) {
                    angle = angle % (2 * Math.PI);
                    if (angle > Math.PI) {
                        angle = 2 * Math.PI - angle;
                    }
                    return angle;
                }
                angleEnd = toZeroPIRange(angleEnd);
                angleStart = toZeroPIRange(angleStart);
                angleMid = toZeroPIRange(angleMid);
                // *1e5 is to compensate pInt in zIndexSetter
                const incPrecision = 1e5, a1 = angleMid * incPrecision, a2 = angleStart * incPrecision, a3 = angleEnd * incPrecision;
                return {
                    top: top,
                    // max angle is PI, so this is always higher
                    zTop: Math.PI * incPrecision + 1,
                    out: out,
                    zOut: Math.max(a1, a2, a3),
                    inn: inn,
                    zInn: Math.max(a1, a2, a3),
                    side1: side1,
                    // to keep below zOut and zInn in case of same values
                    zSide1: a3 * 0.99,
                    side2: side2,
                    zSide2: a2 * 0.99
                };
            }
        })(SVGRenderer3D || (SVGRenderer3D = {}));
        /* *
         *
         *  Default Export
         *
         * */

        return SVGRenderer3D;
    });
    _registerModule(_modules, 'Core/Axis/ZAxis.js', [_modules['Core/Axis/Axis.js'], _modules['Core/Defaults.js'], _modules['Core/Utilities.js']], function (Axis, D, U) {
        /* *
         *
         *  (c) 2010-2024 Torstein Honsi
         *
         *  License: www.highcharts.com/license
         *
         *  !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
         *
         * */
        const { defaultOptions } = D;
        const { addEvent, merge, pick, splat } = U;
        /* *
         *
         *  Functions
         *
         * */
        /**
         * @private
         */
        function chartAddZAxis(options) {
            return new ZAxis(this, options);
        }
        /**
         * Get the Z axis in addition to the default X and Y.
         * @private
         */
        function onChartAfterGetAxes() {
            const zAxisOptions = this.options.zAxis = splat(this.options.zAxis || {});
            if (!this.is3d()) {
                return;
            }
            this.zAxis = [];
            zAxisOptions.forEach((axisOptions) => {
                this.addZAxis(axisOptions).setScale();
            });
        }
        /* *
         *
         *  Class
         *
         * */
        /**
         * 3D axis for z coordinates.
         */
        class ZAxis extends Axis {
            constructor() {
                /* *
                 *
                 *  Static Properties
                 *
                 * */
                super(...arguments);
                this.isZAxis = true;
            }
            static compose(ChartClass) {
                const chartProto = ChartClass.prototype;
                if (!chartProto.addZAxis) {
                    defaultOptions.zAxis = merge(defaultOptions.xAxis, {
                        offset: 0,
                        lineWidth: 0
                    });
                    chartProto.addZAxis = chartAddZAxis;
                    chartProto.collectionsWithInit.zAxis = [chartProto.addZAxis];
                    chartProto.collectionsWithUpdate.push('zAxis');
                    addEvent(ChartClass, 'afterGetAxes', onChartAfterGetAxes);
                }
            }
            /* *
             *
             *  Constructor
             *
             * */
            init(chart, userOptions) {
                // #14793, this used to be set on the prototype
                this.isZAxis = true;
                super.init(chart, userOptions, 'zAxis');
            }
            /* *
             *
             *  Functions
             *
             * */
            getSeriesExtremes() {
                this.hasVisibleSeries = false;
                // Reset properties in case we're redrawing (#3353)
                this.dataMin = this.dataMax = this.ignoreMinPadding = (this.ignoreMaxPadding = void 0);
                if (this.stacking) {
                    this.stacking.buildStacks();
                }
                // loop through this axis' series
                this.series.forEach((series) => {
                    if (series.reserveSpace()) {
                        let threshold = series.options.threshold;
                        this.hasVisibleSeries = true;
                        // Validate threshold in logarithmic axes
                        if (this.positiveValuesOnly && threshold <= 0) {
                            threshold = void 0;
                        }
                        const zData = series.zData;
                        if (zData.length) {
                            this.dataMin = Math.min(pick(this.dataMin, zData[0]), Math.min.apply(null, zData));
                            this.dataMax = Math.max(pick(this.dataMax, zData[0]), Math.max.apply(null, zData));
                        }
                    }
                });
            }
            /**
             * @private
             */
            setAxisSize() {
                const chart = this.chart;
                super.setAxisSize();
                this.width = this.len = (chart.options.chart.options3d &&
                    chart.options.chart.options3d.depth) || 0;
                this.right = chart.chartWidth - this.width - this.left;
            }
        }
        /* *
         *
         *  Default Export
         *
         * */

        return ZAxis;
    });
    _registerModule(_modules, 'Series/Column3D/Column3DComposition.js', [_modules['Core/Globals.js'], _modules['Core/Math3D.js'], _modules['Core/Utilities.js']], function (H, Math3D, U) {
        /* *
         *
         *  (c) 2010-2024 Torstein Honsi
         *
         *  License: www.highcharts.com/license
         *
         *  !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
         *
         * */
        const { composed } = H;
        const { perspective } = Math3D;
        const { addEvent, extend, pick, pushUnique, wrap } = U;
        /* *
         *
         *  Functions
         *
         * */
        /** @private */
        function columnSeriesTranslate3dShapes() {
            const series = this, chart = series.chart, seriesOptions = series.options, depth = seriesOptions.depth, stack = seriesOptions.stacking ?
                (seriesOptions.stack || 0) :
                series.index; // #4743
            let z = stack * (depth + (seriesOptions.groupZPadding || 1)), borderCrisp = series.borderWidth % 2 ? 0.5 : 0, point2dPos; // Position of point in 2D, used for 3D position calculation
            if (chart.inverted && !series.yAxis.reversed) {
                borderCrisp *= -1;
            }
            if (seriesOptions.grouping !== false) {
                z = 0;
            }
            z += (seriesOptions.groupZPadding || 1);
            for (const point of series.points) {
                // #7103 Reset outside3dPlot flag
                point.outside3dPlot = null;
                if (point.y !== null) {
                    const shapeArgs = extend({ x: 0, y: 0, width: 0, height: 0 }, point.shapeArgs || {}), 
                    // Array for final shapeArgs calculation.
                    // We are checking two dimensions (x and y).
                    dimensions = [['x', 'width'], ['y', 'height']], tooltipPos = point.tooltipPos;
                    let borderlessBase; // Crisped rects can have +/- 0.5 pixels offset.
                    // #3131 We need to check if column is inside plotArea.
                    for (const d of dimensions) {
                        borderlessBase = shapeArgs[d[0]] - borderCrisp;
                        if (borderlessBase < 0) {
                            // If borderLessBase is smaller than 0, it is needed to set
                            // its value to 0 or 0.5 depending on borderWidth
                            // borderWidth may be even or odd.
                            shapeArgs[d[1]] += shapeArgs[d[0]] + borderCrisp;
                            shapeArgs[d[0]] = -borderCrisp;
                            borderlessBase = 0;
                        }
                        if ((borderlessBase + shapeArgs[d[1]] >
                            series[d[0] + 'Axis'].len) &&
                            // Do not change height/width of column if 0 (#6708)
                            shapeArgs[d[1]] !== 0) {
                            shapeArgs[d[1]] =
                                series[d[0] + 'Axis'].len -
                                    shapeArgs[d[0]];
                        }
                        if (
                        // Do not remove columns with zero height/width.
                        shapeArgs[d[1]] !== 0 &&
                            (shapeArgs[d[0]] >= series[d[0] + 'Axis'].len ||
                                shapeArgs[d[0]] + shapeArgs[d[1]] <= borderCrisp)) {
                            // Set args to 0 if column is outside the chart.
                            for (const key in shapeArgs) { // eslint-disable-line guard-for-in
                                // #13840
                                shapeArgs[key] = key === 'y' ? -9999 : 0;
                            }
                            // #7103 outside3dPlot flag is set on Points which are
                            // currently outside of plot.
                            point.outside3dPlot = true;
                        }
                    }
                    // Change from 2d to 3d
                    if (point.shapeType === 'roundedRect') {
                        point.shapeType = 'cuboid';
                    }
                    point.shapeArgs = extend(shapeArgs, {
                        z,
                        depth,
                        insidePlotArea: true
                    });
                    // Point's position in 2D
                    point2dPos = {
                        x: shapeArgs.x + shapeArgs.width / 2,
                        y: shapeArgs.y,
                        z: z + depth / 2 // The center of column in Z dimension
                    };
                    // Recalculate point positions for inverted graphs
                    if (chart.inverted) {
                        point2dPos.x = shapeArgs.height;
                        point2dPos.y = point.clientX || 0;
                    }
                    // Crosshair positions
                    point.axisXpos = point2dPos.x;
                    point.axisYpos = point2dPos.y;
                    point.axisZpos = point2dPos.z;
                    // Calculate and store point's position in 3D,
                    // using perspective method.
                    point.plot3d = perspective([point2dPos], chart, true, false)[0];
                    // Translate the tooltip position in 3d space
                    if (tooltipPos) {
                        const translatedTTPos = perspective([{
                                x: tooltipPos[0],
                                y: tooltipPos[1],
                                z: z + depth / 2 // The center of column in Z dimension
                            }], chart, true, false)[0];
                        point.tooltipPos = [translatedTTPos.x, translatedTTPos.y];
                    }
                }
            }
            // store for later use #4067
            series.z = z;
        }
        /** @private */
        function compose(SeriesClass, StackItemClass) {
            if (pushUnique(composed, 'Column3D')) {
                const seriesProto = SeriesClass.prototype, stackItemProto = StackItemClass.prototype, { column: ColumnSeriesClass, columnRange: ColumnRangeSeriesClass } = SeriesClass.types;
                wrap(seriesProto, 'alignDataLabel', wrapSeriesAlignDataLabel);
                wrap(seriesProto, 'justifyDataLabel', wrapSeriesJustifyDataLabel);
                wrap(stackItemProto, 'getStackBox', wrapStackItemGetStackBox);
                if (ColumnSeriesClass) {
                    const columnSeriesProto = ColumnSeriesClass.prototype, columnPointProto = columnSeriesProto.pointClass.prototype;
                    columnSeriesProto.translate3dPoints = () => void 0;
                    columnSeriesProto.translate3dShapes = columnSeriesTranslate3dShapes;
                    addEvent(columnSeriesProto, 'afterInit', onColumnSeriesAfterInit);
                    wrap(columnPointProto, 'hasNewShapeType', wrapColumnPointHasNewShapeType);
                    wrap(columnSeriesProto, 'animate', wrapColumnSeriesAnimate);
                    wrap(columnSeriesProto, 'plotGroup', wrapColumnSeriesPlotGroup);
                    wrap(columnSeriesProto, 'pointAttribs', wrapColumnSeriesPointAttribs);
                    wrap(columnSeriesProto, 'setState', wrapColumnSeriesSetState);
                    wrap(columnSeriesProto, 'setVisible', wrapColumnSeriesSetVisible);
                    wrap(columnSeriesProto, 'translate', wrapColumnSeriesTranslate);
                }
                if (ColumnRangeSeriesClass) {
                    const columnRangeSeriesProto = ColumnRangeSeriesClass.prototype, columnRangePointProto = columnRangeSeriesProto.pointClass.prototype;
                    wrap(columnRangePointProto, 'hasNewShapeType', wrapColumnPointHasNewShapeType);
                    wrap(columnRangeSeriesProto, 'plotGroup', wrapColumnSeriesPlotGroup);
                    wrap(columnRangeSeriesProto, 'pointAttribs', wrapColumnSeriesPointAttribs);
                    wrap(columnRangeSeriesProto, 'setState', wrapColumnSeriesSetState);
                    wrap(columnRangeSeriesProto, 'setVisible', wrapColumnSeriesSetVisible);
                }
            }
        }
        /**
         * @private
         * @param {Highcharts.Chart} chart
         * Chart with stacks
         * @param {string} stacking
         * Stacking option
         */
        function retrieveStacks(chart, stacking) {
            const series = chart.series, stacks = { totalStacks: 0 };
            let stackNumber, i = 1;
            series.forEach(function (s) {
                stackNumber = pick(s.options.stack, (stacking ? 0 : series.length - 1 - s.index)); // #3841, #4532
                if (!stacks[stackNumber]) {
                    stacks[stackNumber] = { series: [s], position: i };
                    i++;
                }
                else {
                    stacks[stackNumber].series.push(s);
                }
            });
            stacks.totalStacks = i + 1;
            return stacks;
        }
        /** @private */
        function onColumnSeriesAfterInit() {
            if (this.chart.is3d()) {
                const series = this, seriesOptions = series.options, grouping = seriesOptions.grouping, stacking = seriesOptions.stacking, reversedStacks = series.yAxis.options.reversedStacks;
                let z = 0;
                // @todo grouping === true ?
                if (!(typeof grouping !== 'undefined' && !grouping)) {
                    const stacks = retrieveStacks(this.chart, stacking), stack = seriesOptions.stack || 0;
                    let i; // position within the stack
                    for (i = 0; i < stacks[stack].series.length; i++) {
                        if (stacks[stack].series[i] === this) {
                            break;
                        }
                    }
                    z = (10 * (stacks.totalStacks - stacks[stack].position)) +
                        (reversedStacks ? i : -i); // #4369
                    // In case when axis is reversed, columns are also reversed inside
                    // the group (#3737)
                    if (!this.xAxis.reversed) {
                        z = (stacks.totalStacks * 10) - z;
                    }
                }
                seriesOptions.depth = seriesOptions.depth || 25;
                series.z = series.z || 0;
                seriesOptions.zIndex = z;
            }
        }
        /**
         * In 3D mode, simple checking for a new shape to animate is not enough.
         * Additionally check if graphic is a group of elements
         * @private
         */
        function wrapColumnPointHasNewShapeType(proceed, ...args) {
            return this.series.chart.is3d() ?
                this.graphic && this.graphic.element.nodeName !== 'g' :
                proceed.apply(this, args);
        }
        /** @private */
        function wrapColumnSeriesAnimate(proceed) {
            if (!this.chart.is3d()) {
                proceed.apply(this, [].slice.call(arguments, 1));
            }
            else {
                const args = arguments, init = args[1], yAxis = this.yAxis, series = this, reversed = this.yAxis.reversed;
                if (init) {
                    for (const point of series.points) {
                        if (point.y !== null) {
                            point.height = point.shapeArgs.height;
                            point.shapey = point.shapeArgs.y; // #2968
                            point.shapeArgs.height = 1;
                            if (!reversed) {
                                if (point.stackY) {
                                    point.shapeArgs.y =
                                        point.plotY +
                                            yAxis.translate(point.stackY);
                                }
                                else {
                                    point.shapeArgs.y =
                                        point.plotY +
                                            (point.negative ?
                                                -point.height :
                                                point.height);
                                }
                            }
                        }
                    }
                }
                else { // Run the animation
                    for (const point of series.points) {
                        if (point.y !== null) {
                            point.shapeArgs.height = point.height;
                            point.shapeArgs.y = point.shapey; // #2968
                            // null value do not have a graphic
                            if (point.graphic) {
                                point.graphic[point.outside3dPlot ?
                                    'attr' :
                                    'animate'](point.shapeArgs, series.options.animation);
                            }
                        }
                    }
                    // redraw datalabels to the correct position
                    this.drawDataLabels();
                }
            }
        }
        /**
         * In case of 3d columns there is no sense to add these columns to a specific
         * series group. If a series is added to a group all columns will have the same
         * zIndex in comparison to another series.
         * @private
         */
        function wrapColumnSeriesPlotGroup(proceed, prop, _name, _visibility, _zIndex, parent) {
            if (prop !== 'dataLabelsGroup' && prop !== 'markerGroup') {
                if (this.chart.is3d()) {
                    if (this[prop]) {
                        delete this[prop];
                    }
                    if (parent) {
                        if (!this.chart.columnGroup) {
                            this.chart.columnGroup =
                                this.chart.renderer.g('columnGroup').add(parent);
                        }
                        this[prop] = this.chart.columnGroup;
                        this.chart.columnGroup.attr(this.getPlotBox());
                        this[prop].survive = true;
                        if (prop === 'group') {
                            arguments[3] = 'visible';
                            // For 3D column group and markerGroup should be visible
                        }
                    }
                }
            }
            return proceed.apply(this, Array.prototype.slice.call(arguments, 1));
        }
        /** @private */
        function wrapColumnSeriesPointAttribs(proceed) {
            const attr = proceed.apply(this, [].slice.call(arguments, 1));
            if (this.chart.is3d && this.chart.is3d()) {
                // Set the fill color to the fill color to provide a smooth edge
                attr.stroke = this.options.edgeColor || attr.fill;
                attr['stroke-width'] = pick(this.options.edgeWidth, 1); // #4055
            }
            return attr;
        }
        /**
         * In 3D mode, all column-series are rendered in one main group. Because of that
         * we need to apply inactive state on all points.
         * @private
         */
        function wrapColumnSeriesSetState(proceed, state, inherit) {
            const is3d = this.chart.is3d && this.chart.is3d();
            if (is3d) {
                this.options.inactiveOtherPoints = true;
            }
            proceed.call(this, state, inherit);
            if (is3d) {
                this.options.inactiveOtherPoints = false;
            }
        }
        /**
         * When series is not added to group it is needed to change setVisible method to
         * allow correct Legend funcionality. This wrap is basing on pie chart series.
         * @private
         */
        function wrapColumnSeriesSetVisible(proceed, vis) {
            const series = this;
            if (series.chart.is3d()) {
                for (const point of series.points) {
                    point.visible = point.options.visible = vis =
                        typeof vis === 'undefined' ?
                            !pick(series.visible, point.visible) : vis;
                    series.options.data[series.data.indexOf(point)] =
                        point.options;
                    if (point.graphic) {
                        point.graphic.attr({
                            visibility: vis ? 'visible' : 'hidden'
                        });
                    }
                }
            }
            proceed.apply(this, Array.prototype.slice.call(arguments, 1));
        }
        /** @private */
        function wrapColumnSeriesTranslate(proceed) {
            proceed.apply(this, [].slice.call(arguments, 1));
            // Do not do this if the chart is not 3D
            if (this.chart.is3d()) {
                this.translate3dShapes();
            }
        }
        /** @private */
        function wrapSeriesAlignDataLabel(proceed, point, _dataLabel, options, alignTo) {
            const chart = this.chart;
            // In 3D we need to pass point.outsidePlot option to the justifyDataLabel
            // method for disabling justifying dataLabels in columns outside plot
            options.outside3dPlot = point.outside3dPlot;
            // Only do this for 3D columns and it's derived series
            if (chart.is3d() &&
                this.is('column')) {
                const series = this, seriesOptions = series.options, inside = pick(options.inside, !!series.options.stacking), options3d = chart.options.chart.options3d, xOffset = point.pointWidth / 2 || 0;
                let dLPosition = {
                    x: alignTo.x + xOffset,
                    y: alignTo.y,
                    z: series.z + seriesOptions.depth / 2
                };
                if (chart.inverted) {
                    // Inside dataLabels are positioned according to above
                    // logic and there is no need to position them using
                    // non-3D algorighm (that use alignTo.width)
                    if (inside) {
                        alignTo.width = 0;
                        dLPosition.x += point.shapeArgs.height / 2;
                    }
                    // When chart is upside down
                    // (alpha angle between 180 and 360 degrees)
                    // it is needed to add column width to calculated value.
                    if (options3d.alpha >= 90 && options3d.alpha <= 270) {
                        dLPosition.y += point.shapeArgs.width;
                    }
                }
                // dLPosition is recalculated for 3D graphs
                dLPosition = perspective([dLPosition], chart, true, false)[0];
                alignTo.x = dLPosition.x - xOffset;
                // #7103 If point is outside of plotArea, hide data label.
                alignTo.y = point.outside3dPlot ? -9e9 : dLPosition.y;
            }
            proceed.apply(this, [].slice.call(arguments, 1));
        }
        /**
         * Don't use justifyDataLabel when point is outsidePlot.
         * @private
         */
        function wrapSeriesJustifyDataLabel(proceed) {
            return (!(arguments[2].outside3dPlot) ?
                proceed.apply(this, [].slice.call(arguments, 1)) :
                false);
        }
        /**
         * Added stackLabels position calculation for 3D charts.
         * @private
         */
        function wrapStackItemGetStackBox(proceed, stackBoxProps) {
            const stackBox = proceed.apply(this, [].slice.call(arguments, 1));
            // Only do this for 3D graph
            const stackItem = this, chart = this.axis.chart, { width: xWidth } = stackBoxProps;
            if (chart.is3d() && stackItem.base) {
                // First element of stackItem.base is an index of base series.
                const baseSeriesInd = +(stackItem.base).split(',')[0];
                const columnSeries = chart.series[baseSeriesInd];
                const options3d = chart.options.chart.options3d;
                // Only do this if base series is a column or inherited type,
                // use its barW, z and depth parameters
                // for correct stackLabels position calculation
                if (columnSeries &&
                    columnSeries.type === 'column') {
                    let dLPosition = {
                        x: stackBox.x + (chart.inverted ? stackBox.height : xWidth / 2),
                        y: stackBox.y,
                        z: columnSeries.options.depth / 2
                    };
                    if (chart.inverted) {
                        // Do not use default offset calculation logic
                        // for 3D inverted stackLabels.
                        stackBox.width = 0;
                        // When chart is upside down
                        // (alpha angle between 180 and 360 degrees)
                        // it is needed to add column width to calculated value.
                        if (options3d.alpha >= 90 && options3d.alpha <= 270) {
                            dLPosition.y += xWidth;
                        }
                    }
                    dLPosition = perspective([dLPosition], chart, true, false)[0];
                    stackBox.x = dLPosition.x - xWidth / 2;
                    stackBox.y = dLPosition.y;
                }
            }
            return stackBox;
        }
        /* *
         *
         *  Default Export
         *
         * */
        const Column3DComposition = {
            compose
        };
        /* *
         *
         *  API Options
         *
         * */
        /**
         * Depth of the columns in a 3D column chart.
         *
         * @type      {number}
         * @default   25
         * @since     4.0
         * @product   highcharts
         * @requires  highcharts-3d
         * @apioption plotOptions.column.depth
         */
        /**
         * 3D columns only. The color of the edges. Similar to `borderColor`, except it
         * defaults to the same color as the column.
         *
         * @type      {Highcharts.ColorString}
         * @product   highcharts
         * @requires  highcharts-3d
         * @apioption plotOptions.column.edgeColor
         */
        /**
         * 3D columns only. The width of the colored edges.
         *
         * @type      {number}
         * @default   1
         * @product   highcharts
         * @requires  highcharts-3d
         * @apioption plotOptions.column.edgeWidth
         */
        /**
         * The spacing between columns on the Z Axis in a 3D chart.
         *
         * @type      {number}
         * @default   1
         * @since     4.0
         * @product   highcharts
         * @requires  highcharts-3d
         * @apioption plotOptions.column.groupZPadding
         */
        ''; // keeps doclets above in transpiled file

        return Column3DComposition;
    });
    _registerModule(_modules, 'Series/Pie3D/Pie3DPoint.js', [_modules['Core/Series/SeriesRegistry.js']], function (SeriesRegistry) {
        /* *
         *
         *  (c) 2010-2024 Torstein Honsi
         *
         *  3D pie series
         *
         *  License: www.highcharts.com/license
         *
         *  !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
         *
         * */
        const { pie: { prototype: { pointClass: PiePoint } } } = SeriesRegistry.seriesTypes;
        /* *
         *
         *  Class
         *
         * */
        class Pie3DPoint extends PiePoint {
            /* *
             *
             *  Functions
             *
             * */
            /**
             * @private
             */
            haloPath() {
                return this.series?.chart.is3d() ?
                    [] : super.haloPath.apply(this, arguments);
            }
        }
        /* *
         *
         *  Default Export
         *
         * */

        return Pie3DPoint;
    });
    _registerModule(_modules, 'Series/Pie3D/Pie3DSeries.js', [_modules['Core/Globals.js'], _modules['Series/Pie3D/Pie3DPoint.js'], _modules['Core/Series/SeriesRegistry.js'], _modules['Core/Utilities.js']], function (H, Pie3DPoint, SeriesRegistry, U) {
        /* *
         *
         *  (c) 2010-2024 Torstein Honsi
         *
         *  3D pie series
         *
         *  License: www.highcharts.com/license
         *
         *  !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
         *
         * */
        const { composed, deg2rad } = H;
        const { pie: PieSeries } = SeriesRegistry.seriesTypes;
        const { extend, pick, pushUnique } = U;
        /* *
         *
         *  Class
         *
         * */
        class Pie3DSeries extends PieSeries {
            /* *
             *
             *  Static Functions
             *
             * */
            static compose(SeriesClass) {
                if (pushUnique(composed, 'Pie3D')) {
                    SeriesClass.types.pie = Pie3DSeries;
                }
            }
            /* *
             *
             *  Functions
             *
             * */
            /**
             * @private
             */
            addPoint() {
                super.addPoint.apply(this, arguments);
                if (this.chart.is3d()) {
                    // destroy (and rebuild) everything!!!
                    this.update(this.userOptions, true); // #3845 pass the old options
                }
            }
            /**
             * @private
             */
            animate(init) {
                if (!this.chart.is3d()) {
                    super.animate.apply(this, arguments);
                }
                else {
                    const center = this.center, group = this.group, markerGroup = this.markerGroup;
                    let animation = this.options.animation, attribs;
                    if (animation === true) {
                        animation = {};
                    }
                    // Initialize the animation
                    if (init) {
                        // Scale down the group and place it in the center
                        group.oldtranslateX = pick(group.oldtranslateX, group.translateX);
                        group.oldtranslateY = pick(group.oldtranslateY, group.translateY);
                        attribs = {
                            translateX: center[0],
                            translateY: center[1],
                            scaleX: 0.001,
                            scaleY: 0.001
                        };
                        group.attr(attribs);
                        if (markerGroup) {
                            markerGroup.attrSetters = group.attrSetters;
                            markerGroup.attr(attribs);
                        }
                        // Run the animation
                    }
                    else {
                        attribs = {
                            translateX: group.oldtranslateX,
                            translateY: group.oldtranslateY,
                            scaleX: 1,
                            scaleY: 1
                        };
                        group.animate(attribs, animation);
                        if (markerGroup) {
                            markerGroup.animate(attribs, animation);
                        }
                    }
                }
            }
            /**
             * @private
             */
            getDataLabelPosition(point, distance) {
                const labelPosition = super.getDataLabelPosition(point, distance);
                if (this.chart.is3d()) {
                    const options3d = this.chart.options.chart.options3d, shapeArgs = point.shapeArgs, r = shapeArgs.r, 
                    // #3240 issue with datalabels for 0 and null values
                    a1 = ((shapeArgs.alpha || options3d?.alpha) *
                        deg2rad), b1 = ((shapeArgs.beta || options3d?.beta) *
                        deg2rad), a2 = (shapeArgs.start + shapeArgs.end) / 2, connectorPosition = labelPosition.connectorPosition, yOffset = (-r * (1 - Math.cos(a1)) * Math.sin(a2)), xOffset = r * (Math.cos(b1) - 1) * Math.cos(a2);
                    // Apply perspective on label positions
                    for (const coordinates of [
                        labelPosition?.natural,
                        connectorPosition.breakAt,
                        connectorPosition.touchingSliceAt
                    ]) {
                        coordinates.x += xOffset;
                        coordinates.y += yOffset;
                    }
                }
                return labelPosition;
            }
            /**
             * @private
             */
            pointAttribs(point) {
                const attr = super.pointAttribs.apply(this, arguments), options = this.options;
                if (this.chart.is3d() && !this.chart.styledMode) {
                    attr.stroke = options.edgeColor || point.color || this.color;
                    attr['stroke-width'] = pick(options.edgeWidth, 1);
                }
                return attr;
            }
            /**
             * @private
             */
            translate() {
                super.translate.apply(this, arguments);
                // Do not do this if the chart is not 3D
                if (!this.chart.is3d()) {
                    return;
                }
                const series = this, seriesOptions = series.options, depth = seriesOptions.depth || 0, options3d = series.chart.options.chart.options3d, alpha = options3d.alpha, beta = options3d.beta;
                let z = seriesOptions.stacking ?
                    (seriesOptions.stack || 0) * depth :
                    series._i * depth;
                z += depth / 2;
                if (seriesOptions.grouping !== false) {
                    z = 0;
                }
                for (const point of series.points) {
                    const shapeArgs = point.shapeArgs;
                    point.shapeType = 'arc3d';
                    shapeArgs.z = z;
                    shapeArgs.depth = depth * 0.75;
                    shapeArgs.alpha = alpha;
                    shapeArgs.beta = beta;
                    shapeArgs.center = series.center;
                    const angle = (shapeArgs.end + shapeArgs.start) / 2;
                    point.slicedTranslation = {
                        translateX: Math.round(Math.cos(angle) *
                            seriesOptions.slicedOffset *
                            Math.cos(alpha * deg2rad)),
                        translateY: Math.round(Math.sin(angle) *
                            seriesOptions.slicedOffset *
                            Math.cos(alpha * deg2rad))
                    };
                }
            }
            /**
             * @private
             */
            drawTracker() {
                super.drawTracker.apply(this, arguments);
                // Do not do this if the chart is not 3D
                if (!this.chart.is3d()) {
                    return;
                }
                for (const point of this.points) {
                    if (point.graphic) {
                        for (const face of ['out', 'inn', 'side1', 'side2']) {
                            if (point.graphic) {
                                point.graphic[face].element.point = point;
                            }
                        }
                    }
                }
            }
        }
        extend(Pie3DSeries.prototype, {
            pointClass: Pie3DPoint
        });
        /* *
         *
         *  Default Export
         *
         * */
        /* *
         *
         *  API Options
         *
         * */
        /**
         * The thickness of a 3D pie.
         *
         * @type      {number}
         * @default   0
         * @since     4.0
         * @product   highcharts
         * @requires  highcharts-3d
         * @apioption plotOptions.pie.depth
         */
        ''; // keeps doclets above after transpiledion

        return Pie3DSeries;
    });
    _registerModule(_modules, 'Series/Scatter3D/Scatter3DPoint.js', [_modules['Series/Scatter/ScatterSeries.js'], _modules['Core/Utilities.js']], function (ScatterSeries, U) {
        /* *
         *
         *  (c) 2010-2024 Torstein Honsi
         *
         *  Scatter 3D series.
         *
         *  License: www.highcharts.com/license
         *
         *  !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
         *
         * */
        const { pointClass: ScatterPoint } = ScatterSeries.prototype;
        const { defined } = U;
        /* *
         *
         *  Class
         *
         * */
        class Scatter3DPoint extends ScatterPoint {
            /* *
             *
             *  Functions
             *
             * */
            applyOptions() {
                super.applyOptions.apply(this, arguments);
                if (!defined(this.z)) {
                    this.z = 0;
                }
                return this;
            }
        }
        /* *
         *
         *  Default Export
         *
         * */

        return Scatter3DPoint;
    });
    _registerModule(_modules, 'Series/Scatter3D/Scatter3DSeriesDefaults.js', [], function () {
        /* *
         *
         *  (c) 2010-2024 Torstein Honsi
         *
         *  Scatter 3D series.
         *
         *  License: www.highcharts.com/license
         *
         *  !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
         *
         * */
        /* *
         *
         *  API Options
         *
         * */
        /**
         * A 3D scatter plot uses x, y and z coordinates to display values for three
         * variables for a set of data.
         *
         * @sample {highcharts} highcharts/3d/scatter/
         *         Simple 3D scatter
         * @sample {highcharts} highcharts/demo/3d-scatter-draggable
         *         Draggable 3d scatter
         *
         * @extends      plotOptions.scatter
         * @excluding    dragDrop, cluster, boostThreshold, boostBlending
         * @product      highcharts
         * @requires     highcharts-3d
         * @optionparent plotOptions.scatter3d
         */
        const Scatter3DSeriesDefaults = {
            tooltip: {
                pointFormat: 'x: <b>{point.x}</b><br/>y: <b>{point.y}</b><br/>z: <b>{point.z}</b><br/>'
            }
        };
        /**
         * A `scatter3d` series. If the [type](#series.scatter3d.type) option is
         * not specified, it is inherited from [chart.type](#chart.type).
         *
         * scatter3d](#plotOptions.scatter3d).
         *
         * @extends   series,plotOptions.scatter3d
         * @excluding boostThreshold, boostBlending
         * @product   highcharts
         * @requires  highcharts-3d
         * @apioption series.scatter3d
         */
        /**
         * An array of data points for the series. For the `scatter3d` series
         * type, points can be given in the following ways:
         *
         * 1.  An array of arrays with 3 values. In this case, the values correspond
         * to `x,y,z`. If the first value is a string, it is applied as the name
         * of the point, and the `x` value is inferred.
         *
         *  ```js
         *     data: [
         *         [0, 0, 1],
         *         [1, 8, 7],
         *         [2, 9, 2]
         *     ]
         *  ```
         *
         * 3.  An array of objects with named values. The following snippet shows only a
         * few settings, see the complete options set below. If the total number of data
         * points exceeds the series'
         * [turboThreshold](#series.scatter3d.turboThreshold), this option is not
         * available.
         *
         *  ```js
         *     data: [{
         *         x: 1,
         *         y: 2,
         *         z: 24,
         *         name: "Point2",
         *         color: "#00FF00"
         *     }, {
         *         x: 1,
         *         y: 4,
         *         z: 12,
         *         name: "Point1",
         *         color: "#FF00FF"
         *     }]
         *  ```
         *
         * @sample {highcharts} highcharts/chart/reflow-true/
         *         Numerical values
         * @sample {highcharts} highcharts/series/data-array-of-arrays/
         *         Arrays of numeric x and y
         * @sample {highcharts} highcharts/series/data-array-of-arrays-datetime/
         *         Arrays of datetime x and y
         * @sample {highcharts} highcharts/series/data-array-of-name-value/
         *         Arrays of point.name and y
         * @sample {highcharts} highcharts/series/data-array-of-objects/
         *         Config objects
         *
         * @type      {Array<Array<number>|*>}
         * @extends   series.scatter.data
         * @product   highcharts
         * @apioption series.scatter3d.data
         */
        /**
         * The z value for each data point.
         *
         * @type      {number}
         * @product   highcharts
         * @apioption series.scatter3d.data.z
         */
        ''; // detachs doclets above
        /* *
         *
         *  Default Export
         *
         * */

        return Scatter3DSeriesDefaults;
    });
    _registerModule(_modules, 'Series/Scatter3D/Scatter3DSeries.js', [_modules['Core/Math3D.js'], _modules['Series/Scatter3D/Scatter3DPoint.js'], _modules['Series/Scatter3D/Scatter3DSeriesDefaults.js'], _modules['Series/Scatter/ScatterSeries.js'], _modules['Core/Series/SeriesRegistry.js'], _modules['Core/Utilities.js']], function (Math3D, Scatter3DPoint, Scatter3DSeriesDefaults, ScatterSeries, SeriesRegistry, U) {
        /* *
         *
         *  (c) 2010-2024 Torstein Honsi
         *
         *  Scatter 3D series.
         *
         *  License: www.highcharts.com/license
         *
         *  !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
         *
         * */
        const { pointCameraDistance } = Math3D;
        const { extend, merge } = U;
        /* *
         *
         *  Class
         *
         * */
        /**
         * @private
         * @class
         * @name Highcharts.seriesTypes.scatter3d
         *
         * @augments Highcharts.Series
         */
        class Scatter3DSeries extends ScatterSeries {
            /* *
             *
             *  Functions
             *
             * */
            pointAttribs(point) {
                const attribs = super.pointAttribs.apply(this, arguments);
                if (this.chart.is3d() && point) {
                    attribs.zIndex =
                        pointCameraDistance(point, this.chart);
                }
                return attribs;
            }
        }
        /* *
         *
         *  Static Properties
         *
         * */
        Scatter3DSeries.defaultOptions = merge(ScatterSeries.defaultOptions, Scatter3DSeriesDefaults);
        extend(Scatter3DSeries.prototype, {
            axisTypes: ['xAxis', 'yAxis', 'zAxis'],
            // Require direct touch rather than using the k-d-tree, because the
            // k-d-tree currently doesn't take the xyz coordinate system into
            // account (#4552)
            directTouch: true,
            parallelArrays: ['x', 'y', 'z'],
            pointArrayMap: ['x', 'y', 'z'],
            pointClass: Scatter3DPoint
        });
        SeriesRegistry.registerSeriesType('scatter3d', Scatter3DSeries);
        /* *
         *
         *  Default Export
         *
         * */

        return Scatter3DSeries;
    });
    _registerModule(_modules, 'masters/highcharts-3d.src.js', [_modules['Core/Globals.js'], _modules['Core/Chart/Chart3D.js'], _modules['Series/Area3D/Area3DSeries.js'], _modules['Core/Axis/Axis3DComposition.js'], _modules['Core/Renderer/RendererRegistry.js'], _modules['Core/Series/Series3D.js'], _modules['Core/Axis/Stacking/StackItem.js'], _modules['Core/Renderer/SVG/SVGRenderer3D.js'], _modules['Core/Axis/ZAxis.js'], _modules['Series/Column3D/Column3DComposition.js'], _modules['Series/Pie3D/Pie3DSeries.js']], function (Highcharts, Chart3D, Area3DSeries, Axis3DComposition, RendererRegistry, Series3D, StackItem, SVGRenderer3D, ZAxis, Column3DComposition, Pie3DSeries) {

        const G = Highcharts;
        // Compositions
        Area3DSeries.compose(G.seriesTypes.area);
        Axis3DComposition.compose(G.Axis, G.Tick);
        Chart3D.compose(G.Chart, G.Fx);
        Column3DComposition.compose(G.Series, StackItem);
        Pie3DSeries.compose(G.Series);
        Series3D.compose(G.Series);
        SVGRenderer3D.compose(RendererRegistry.getRendererType());
        ZAxis.compose(G.Chart);

        return G;
    });
}));